Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
What style of ranger-fu do you use?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steverooo" data-source="post: 1617820" data-attributes="member: 9410"><p>My Ranger is a dual-wielder, both because he's a 3e holdover, and because that fits his style. Also, he's an Elf with a 20 DEX, so I figured he could afford to skip the archery style...</p><p></p><p>With the exception of the bow, all of his weapons are rather unique. For most TWF, he uses a set of claws. Like spiked gauntlets, these cannot be disarmed. They do better damage, and are Slashing/Piercing weapons.</p><p></p><p>His bows range from the composite longbow he had at first level, to the Masterwork Mighty Composite Longbow +2 that he bought at third level, to the MMCLB +3 he got at fourth, after increasing his STR, to a MMCLB +1 and a plain old Masterwork CLB that he bought in case of <em>Ray of Enfeeblement</em> or Shadow touches, to the six normal LBs taken off dead foes. The MMCLB +3 he carries, in hand; the rest are in the two Quivers of Ehlonna.</p><p></p><p>He also carries a Longknife (treated as a shortsword, when wielded in hand, but can be thrown as a dagger) and a combination Handaxe/throwing axe/hammer/prybar, and a Cable/Chain (which is like a 10' Manriki-Gusari without a hook). Basically, it is a Spiked Chain without the spikes, and can be used for TWF, as well as two-handed, although it does only blunt trauma. It, too, is an Exotic Weapon.</p><p></p><p>So, he normally uses the bow, then the claws. The knife and axe are more tools than weapons. The cable is for skeletons, and other things which require blunts, and for long-distance trips and disarms. He also has Improved Unarmed Strike, and so can be pretty good even unarmed (and somewhat scary, if the GM allows claws and fists to work together)!</p><p></p><p>The ability to switch from one to another gives him a great deal of versatility. He also wears a pair of belt pouches with missile weapons such as Alchemist's Fire, Holy Water, Acid, Tanglefoot Bags, and Thunderstones, for handling problems (such as Trolls) not amenable to take-down via more normal weapons...</p></blockquote><p></p>
[QUOTE="Steverooo, post: 1617820, member: 9410"] My Ranger is a dual-wielder, both because he's a 3e holdover, and because that fits his style. Also, he's an Elf with a 20 DEX, so I figured he could afford to skip the archery style... With the exception of the bow, all of his weapons are rather unique. For most TWF, he uses a set of claws. Like spiked gauntlets, these cannot be disarmed. They do better damage, and are Slashing/Piercing weapons. His bows range from the composite longbow he had at first level, to the Masterwork Mighty Composite Longbow +2 that he bought at third level, to the MMCLB +3 he got at fourth, after increasing his STR, to a MMCLB +1 and a plain old Masterwork CLB that he bought in case of [I]Ray of Enfeeblement[/I] or Shadow touches, to the six normal LBs taken off dead foes. The MMCLB +3 he carries, in hand; the rest are in the two Quivers of Ehlonna. He also carries a Longknife (treated as a shortsword, when wielded in hand, but can be thrown as a dagger) and a combination Handaxe/throwing axe/hammer/prybar, and a Cable/Chain (which is like a 10' Manriki-Gusari without a hook). Basically, it is a Spiked Chain without the spikes, and can be used for TWF, as well as two-handed, although it does only blunt trauma. It, too, is an Exotic Weapon. So, he normally uses the bow, then the claws. The knife and axe are more tools than weapons. The cable is for skeletons, and other things which require blunts, and for long-distance trips and disarms. He also has Improved Unarmed Strike, and so can be pretty good even unarmed (and somewhat scary, if the GM allows claws and fists to work together)! The ability to switch from one to another gives him a great deal of versatility. He also wears a pair of belt pouches with missile weapons such as Alchemist's Fire, Holy Water, Acid, Tanglefoot Bags, and Thunderstones, for handling problems (such as Trolls) not amenable to take-down via more normal weapons... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What style of ranger-fu do you use?
Top