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General Tabletop Discussion
*TTRPGs General
What system elements promote and hinder roleplaying (inspired by "does 4e hinder ")
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<blockquote data-quote="LostSoul" data-source="post: 4718784" data-attributes="member: 386"><p>I'm still thinking about this, but I think that "roleplay" should have some kind of impact on the resolution of actions. Then I think you can say that your game promotes roleplaying.</p><p></p><p>Does it do that in D&D? Yeah. It's not just the number you get on your Diplomacy check. What you say also matters.</p><p></p><p>Does it have an impact in a game like Monopoly? Not really. When you pass Go you collect your cash no matter how you treated your board (or whoever pays your salary). Can you elect to waive rent to someone who lands on one of your controlled properties? I don't remember, but that could open a space for some RP.</p><p></p><p></p><p>I'm thinking that you need two things:</p><p></p><p>1. A solid resolution system</p><p>2. The ability to influence resolution through RP</p><p></p><p>That might require a DM - or rather, the authority traditionally given to a DM, however it's distributed.</p><p></p><p>I think what helps to really promote RP is to have resolution be affected by RP and have that feed back into the system somehow. </p><p></p><p>The best system I've played to promote RP is, I think, Sorcerer. You can't just roll your Will to do something; you have to describe your action, and the way that you RP it really changes things, feeding back into the system in all sorts of interesting ways.</p></blockquote><p></p>
[QUOTE="LostSoul, post: 4718784, member: 386"] I'm still thinking about this, but I think that "roleplay" should have some kind of impact on the resolution of actions. Then I think you can say that your game promotes roleplaying. Does it do that in D&D? Yeah. It's not just the number you get on your Diplomacy check. What you say also matters. Does it have an impact in a game like Monopoly? Not really. When you pass Go you collect your cash no matter how you treated your board (or whoever pays your salary). Can you elect to waive rent to someone who lands on one of your controlled properties? I don't remember, but that could open a space for some RP. I'm thinking that you need two things: 1. A solid resolution system 2. The ability to influence resolution through RP That might require a DM - or rather, the authority traditionally given to a DM, however it's distributed. I think what helps to really promote RP is to have resolution be affected by RP and have that feed back into the system somehow. The best system I've played to promote RP is, I think, Sorcerer. You can't just roll your Will to do something; you have to describe your action, and the way that you RP it really changes things, feeding back into the system in all sorts of interesting ways. [/QUOTE]
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What system elements promote and hinder roleplaying (inspired by "does 4e hinder ")
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