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<blockquote data-quote="Wofano Wotanto" data-source="post: 9269496" data-attributes="member: 7044704"><p>Hmm. I was under the impression that Mutant Year Zero powered up the PCs a little in the expansions, but I may be wrong, my experience is close to nil. And there are still survival elements, so maybe not.</p><p></p><p>How little crunch is acceptable? There's Tiny d6 Wastelands, which is compatible with most of the other Tiny d6 systems and could be easily kludged to add whatever elements you decide are missing. Probably not what you're after right out of the gate even if it isn't too light, though.</p><p></p><p><a href="https://preview.drivethrurpg.com/en/product/103502/Other-Dust?affiliate_id=848965" target="_blank">Other Dust</a> might be worth a look. It's related to <a href="https://preview.drivethrurpg.com/en/product/226996/Stars-Without-Number-Revised-Edition" target="_blank">Stars Without Number</a> and assumes a very high pre-Collapse tech level, but it might have what you're after. Maybe supplement it with <a href="https://preview.drivethrurpg.com/en/product/130967/dead-names-lost-races-and-forgotten-ruins" target="_blank">Dead Names</a> (that's not a great title...) for exotic tech ruin generation assistance?</p><p></p><p>Since you like Cypher, couldn't you just use Numenera and just start the PCs in some custom location that's less safe and less explored?</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9269496, member: 7044704"] Hmm. I was under the impression that Mutant Year Zero powered up the PCs a little in the expansions, but I may be wrong, my experience is close to nil. And there are still survival elements, so maybe not. How little crunch is acceptable? There's Tiny d6 Wastelands, which is compatible with most of the other Tiny d6 systems and could be easily kludged to add whatever elements you decide are missing. Probably not what you're after right out of the gate even if it isn't too light, though. [URL='https://preview.drivethrurpg.com/en/product/103502/Other-Dust?affiliate_id=848965']Other Dust[/URL] might be worth a look. It's related to [URL='https://preview.drivethrurpg.com/en/product/226996/Stars-Without-Number-Revised-Edition']Stars Without Number[/URL] and assumes a very high pre-Collapse tech level, but it might have what you're after. Maybe supplement it with [URL='https://preview.drivethrurpg.com/en/product/130967/dead-names-lost-races-and-forgotten-ruins']Dead Names[/URL] (that's not a great title...) for exotic tech ruin generation assistance? Since you like Cypher, couldn't you just use Numenera and just start the PCs in some custom location that's less safe and less explored? [/QUOTE]
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