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What system of magic do you use?
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<blockquote data-quote="steeldragons" data-source="post: 5328054" data-attributes="member: 92511"><p>Inspired by MadLordofMilk's thread on use of religion ( <a href="http://www.enworld.org/forum/general-rpg-discussion/292043-what-religious-pantheon-do-you-use.html" target="_blank">http://www.enworld.org/forum/general-rpg-discussion/292043-what-religious-pantheon-do-you-use.html</a> ) I have a similar question for you all about magic.</p><p></p><p>Is everyone basically by the book? Do you prefer heavy or low magic? And why?</p><p></p><p>Do you have any discrepancies or issues with memorized vs. spontaneous casting...and/or classes that do either? How much do you or your players engage in crafting magic items (unique or otherwise) or creating new spells?</p><p> Do you tweak of spell effects, durations, area of effect?</p><p></p><p>What things, if any, within existing spell casting systems do/don't you like or would you change? (of any edition, but keep in mind I don't really have knowledge of how 4e works so please elaborate with those. thanks. )</p><p></p><p>I have detailed the ways/working of magic in my own campaign setting (basically "by the book" with a few modifications). Just curious what else is out there.</p><p>Thanks.</p><p>--Steel Dragons</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5328054, member: 92511"] Inspired by MadLordofMilk's thread on use of religion ( [url]http://www.enworld.org/forum/general-rpg-discussion/292043-what-religious-pantheon-do-you-use.html[/url] ) I have a similar question for you all about magic. Is everyone basically by the book? Do you prefer heavy or low magic? And why? Do you have any discrepancies or issues with memorized vs. spontaneous casting...and/or classes that do either? How much do you or your players engage in crafting magic items (unique or otherwise) or creating new spells? Do you tweak of spell effects, durations, area of effect? What things, if any, within existing spell casting systems do/don't you like or would you change? (of any edition, but keep in mind I don't really have knowledge of how 4e works so please elaborate with those. thanks. ) I have detailed the ways/working of magic in my own campaign setting (basically "by the book" with a few modifications). Just curious what else is out there. Thanks. --Steel Dragons [/QUOTE]
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