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What system pick to run Tomb of Horrors 1E
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<blockquote data-quote="pemerton" data-source="post: 6977329" data-attributes="member: 42582"><p>Some of the effects in ToH assume you're running AD&D - eg they reference particular classes, spells etc. In retro-clone terms that would be OSRIC.</p><p></p><p>However, if you're looking for a more elegant system I'd suggest B/X - which, in retro-clone terms, is (I think) Labyrinth Lord. Swords & Wizardry should also be fine.</p><p></p><p>Both will require you to ignore (or reinterpret) some of the spell references, and also those pregens who have classes that appeared only in the later supplements and were then consolidated in AD&D (eg I'm pretty sure there is a pregen paladin), but I don't think that will do any harm or be a very big deal. Converting pre-gen F/MUs (I think there's probably at least one of them) to straight elves will be easy enough. Likewise making sense of the spell and item references.</p><p></p><p>This is because, when all is said and done, ToH is fairly light in mechanical terms (to the extent that it used mechanical resolution, a lot of the time it makes its own stuff up). So the difference between systems don't matter much, as far as ToH is concerned.</p><p></p><p>Also, if you're interested, I think <a href="http://www.enworld.org/forum/showthread.php?306885-WIR-S1-Tomb-of-Horrors-SPOILERS!!-SPOILERS-EVERYWHERE!!-%E2%80%8F" target="_blank">this thread</a> was a pretty good discussion of ToH.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6977329, member: 42582"] Some of the effects in ToH assume you're running AD&D - eg they reference particular classes, spells etc. In retro-clone terms that would be OSRIC. However, if you're looking for a more elegant system I'd suggest B/X - which, in retro-clone terms, is (I think) Labyrinth Lord. Swords & Wizardry should also be fine. Both will require you to ignore (or reinterpret) some of the spell references, and also those pregens who have classes that appeared only in the later supplements and were then consolidated in AD&D (eg I'm pretty sure there is a pregen paladin), but I don't think that will do any harm or be a very big deal. Converting pre-gen F/MUs (I think there's probably at least one of them) to straight elves will be easy enough. Likewise making sense of the spell and item references. This is because, when all is said and done, ToH is fairly light in mechanical terms (to the extent that it used mechanical resolution, a lot of the time it makes its own stuff up). So the difference between systems don't matter much, as far as ToH is concerned. Also, if you're interested, I think [url=http://www.enworld.org/forum/showthread.php?306885-WIR-S1-Tomb-of-Horrors-SPOILERS!!-SPOILERS-EVERYWHERE!!-%E2%80%8F]this thread[/url] was a pretty good discussion of ToH. [/QUOTE]
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