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What table rules do you have? The Social Contract
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<blockquote data-quote="aramis erak" data-source="post: 9232113" data-attributes="member: 6779310"><p>For the game at the store:</p><p>I prefer to hang on to character sheets; I've only rarely forgotten them (thrice in 7 years), and it means we can use your PC in play if needed for story or firepower. If it is used, it gets XP. If it's played by a drop-in, it gets full XP, and even if killed, it will have survived. How is often best lest to the imagination.</p><p>X Card: sign at me with the ASL X sign for an immediate stop. I don't keep physical cards on the table unless the campaign is really pushing it. (Conventions are different - I use one per player, laminated red cardstock.) No guarantees on the scene picking back up; The options are to sit out the scene (we'll come get you from the hall), clue me in so I can apply veiling of the subject, or take a few minutes. (I have had a player drop an X card so they could go pee without missing anything... Not my preferred use, but everyone agreed to it.) I'll note that a couple of my players have psych meds (so do I), and I've had one ask for a break for meds to kick in. We broke out the Hanafuda cards for the interim.</p><p>Dice: read them where they land. Doesn't matter if it's across the room, on the floor, on top of someone's lunch... </p><p>Dice, part 2: 6x6 rule: at least 6" movement from at least 6" up. preferably with six seconds of shaking without a pause before the release.</p><p>Dice, part 3: Rolls picked up before anyone else could verify count as either zero (in roll high) or max+1 (in roll low). Seldom enforced. If I see a die being misread, it comes out. Even my rolls get left for a good bit.</p><p>Intoxicants: Please do not use them before or during game.</p><p>Property: Keep your hands off everyone else's unless given permission. This isn't mine, it's the store's rule.</p><p></p><p>In general, as a GM:</p><p>The dice rules above.</p><p>I always veil sex scenes. I often abstract romance (a limited form of veil). Mostly because romance scenes make me uncomfortable.</p><p>I generally aim for PG-13; a few games I'll go to R equivalent. (US MPAA ratings)</p><p>I don't have an issue with gore, let me know if you do.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9232113, member: 6779310"] For the game at the store: I prefer to hang on to character sheets; I've only rarely forgotten them (thrice in 7 years), and it means we can use your PC in play if needed for story or firepower. If it is used, it gets XP. If it's played by a drop-in, it gets full XP, and even if killed, it will have survived. How is often best lest to the imagination. X Card: sign at me with the ASL X sign for an immediate stop. I don't keep physical cards on the table unless the campaign is really pushing it. (Conventions are different - I use one per player, laminated red cardstock.) No guarantees on the scene picking back up; The options are to sit out the scene (we'll come get you from the hall), clue me in so I can apply veiling of the subject, or take a few minutes. (I have had a player drop an X card so they could go pee without missing anything... Not my preferred use, but everyone agreed to it.) I'll note that a couple of my players have psych meds (so do I), and I've had one ask for a break for meds to kick in. We broke out the Hanafuda cards for the interim. Dice: read them where they land. Doesn't matter if it's across the room, on the floor, on top of someone's lunch... Dice, part 2: 6x6 rule: at least 6" movement from at least 6" up. preferably with six seconds of shaking without a pause before the release. Dice, part 3: Rolls picked up before anyone else could verify count as either zero (in roll high) or max+1 (in roll low). Seldom enforced. If I see a die being misread, it comes out. Even my rolls get left for a good bit. Intoxicants: Please do not use them before or during game. Property: Keep your hands off everyone else's unless given permission. This isn't mine, it's the store's rule. In general, as a GM: The dice rules above. I always veil sex scenes. I often abstract romance (a limited form of veil). Mostly because romance scenes make me uncomfortable. I generally aim for PG-13; a few games I'll go to R equivalent. (US MPAA ratings) I don't have an issue with gore, let me know if you do. [/QUOTE]
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