Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What the heck does Hidden mean!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Syrsuro" data-source="post: 4341361" data-attributes="member: 58162"><p>I am going to, in the absence of a ruling to the contrary, take it to mean a) that the character is out of sight and b) either the opponent does not know about the character OR the opponent is significantly mistaken about the opponents location. </p><p> </p><p>That is, if you peek out and shoot, and then duck back - but do not then move (or only move 5' or so) - the opponent is going to assume that you are where he last saw you and if you jump up in that same spot again his belief will be confirmed and he will not be considered 'unaware'. Likewise, if you attempt to move after the shot and your stealth check is not sufficient to avoid his perception, he will be aware of your location (even if he cannot see you). </p><p> </p><p>If, on the other hand, you move (making a successful steath check against his perception) from that location, the NPC (having failed to perceive your movement) will still believe that you are <em>where he saw you last</em> and thus when you attack it will be as if he was unaware of you. In other words - once you have attacked the NPC, he doesn't forget you exist, but he may be mistaken about where you are. But if his <em>assumption </em>regarding your location is correct (stealth check or not), you will not gain any benefits because he is expecting you to attack from that location. To gain any benefit from stealth <em>following</em> an attack, you have to in some way invalidate the opponents assumptions - most likely by stealthily moving to a new location after your attack, before your next attack or both (and whether he gets an active or passive perception check to attempt to spot that movement will likely depend on whether or not he has a minor action to spend watching to see where you went).</p><p> </p><p>This feels like common sense, but I have to admit I haven't yet seen it in action (we've only played one session so far with the 4E rules and the rogue only used stealth once and didn't attempt to re-hide).</p><p> </p><p> </p><p>Carl</p></blockquote><p></p>
[QUOTE="Syrsuro, post: 4341361, member: 58162"] I am going to, in the absence of a ruling to the contrary, take it to mean a) that the character is out of sight and b) either the opponent does not know about the character OR the opponent is significantly mistaken about the opponents location. That is, if you peek out and shoot, and then duck back - but do not then move (or only move 5' or so) - the opponent is going to assume that you are where he last saw you and if you jump up in that same spot again his belief will be confirmed and he will not be considered 'unaware'. Likewise, if you attempt to move after the shot and your stealth check is not sufficient to avoid his perception, he will be aware of your location (even if he cannot see you). If, on the other hand, you move (making a successful steath check against his perception) from that location, the NPC (having failed to perceive your movement) will still believe that you are [I]where he saw you last[/I] and thus when you attack it will be as if he was unaware of you. In other words - once you have attacked the NPC, he doesn't forget you exist, but he may be mistaken about where you are. But if his [I]assumption [/I]regarding your location is correct (stealth check or not), you will not gain any benefits because he is expecting you to attack from that location. To gain any benefit from stealth [I]following[/I] an attack, you have to in some way invalidate the opponents assumptions - most likely by stealthily moving to a new location after your attack, before your next attack or both (and whether he gets an active or passive perception check to attempt to spot that movement will likely depend on whether or not he has a minor action to spend watching to see where you went). This feels like common sense, but I have to admit I haven't yet seen it in action (we've only played one session so far with the 4E rules and the rogue only used stealth once and didn't attempt to re-hide). Carl [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What the heck does Hidden mean!!
Top