Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What the **** is WotC thinking?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eternalknight" data-source="post: 727255" data-attributes="member: 1075"><p>New version of Manyshot, as posted above for 3.5:</p><p></p><p><span style="color: white">Manyshot [General]</span></p><p><span style="color: white"></span></p><p><span style="color: white">You can fire multiple arrows as a single attack against a nearby target.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Prerequisites: Dex 17, Point Blank Shot, Rapid Shot, base attack bonus +6.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Benefit: As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a -4 penalty) to determine success and deal damage normally (but see Special).</span></p><p><span style="color: white"></span></p><p><span style="color: white">For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative -2 penalty on the attack roll (for a total of -6 on the third arrow and -8 on the fourth).</span></p><p><span style="color: white"></span></p><p><span style="color: white">Damage reduction and other resistances apply separately against each arrow fired.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Special: Regardless of the number of arrows you fire, you apply precision-based damage (such as sneak attack damage) only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.</span></p><p><span style="color: white"></span></p><p><span style="color: white">A fighter may select Manyshot as one of his fighter bonus feats.</span></p><p></p><p>Old version of Manyshot, as found in ELH:</p><p></p><p><span style="color: white">Manyshot [General]</span></p><p><span style="color: white"></span></p><p><span style="color: white">You can fire multiple arrows as a single attack against a nearby target.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Prerequisites: <strong>Dex 15</strong>, Point Blank Shot, Rapid Shot, base attack bonus +6.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Benefit: As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll <strong>(with a -2 penalty)</strong> to determine success and deal damage normally (but see Special).</span></p><p><span style="color: white"></span></p><p><span style="color: white">For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative -2 penalty on the attack roll (for a total of -6 on the third arrow and -8 on the fourth).</span></p><p><span style="color: white"></span></p><p><span style="color: white">Damage reduction and other resistances apply separately against each arrow fired.</span></p><p><span style="color: white"></span></p><p><span style="color: white">Special: Regardless of the number of arrows you fire, you apply precision-based damage (such as sneak attack damage) only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage.</span></p><p><span style="color: white"></span></p><p><span style="color: white"><strong>A fighter may select Manyshot as one of his fighter bonus feats.</strong></span></p><p></p><p></p><p>Changes are in bold. As you can see they have actually weakened archers by doing this, not improved them.</p></blockquote><p></p>
[QUOTE="Eternalknight, post: 727255, member: 1075"] New version of Manyshot, as posted above for 3.5: [color=white]Manyshot [General] You can fire multiple arrows as a single attack against a nearby target. Prerequisites: Dex 17, Point Blank Shot, Rapid Shot, base attack bonus +6. Benefit: As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll (with a -4 penalty) to determine success and deal damage normally (but see Special). For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative -2 penalty on the attack roll (for a total of -6 on the third arrow and -8 on the fourth). Damage reduction and other resistances apply separately against each arrow fired. Special: Regardless of the number of arrows you fire, you apply precision-based damage (such as sneak attack damage) only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage. A fighter may select Manyshot as one of his fighter bonus feats.[/color] Old version of Manyshot, as found in ELH: [color=white]Manyshot [General] You can fire multiple arrows as a single attack against a nearby target. Prerequisites: [b]Dex 15[/b], Point Blank Shot, Rapid Shot, base attack bonus +6. Benefit: As a standard action, you may fire two arrows at a single opponent within 30 feet. Both arrows use the same attack roll [b](with a -2 penalty)[/b] to determine success and deal damage normally (but see Special). For every five points of base attack bonus you have above +6, you may add one additional arrow to this attack, to a maximum of four arrows at a base attack bonus of +16. However, each arrow after the second adds a cumulative -2 penalty on the attack roll (for a total of -6 on the third arrow and -8 on the fourth). Damage reduction and other resistances apply separately against each arrow fired. Special: Regardless of the number of arrows you fire, you apply precision-based damage (such as sneak attack damage) only once. If you score a critical hit, only the first arrow fired deals critical damage; all others deal regular damage. [b]A fighter may select Manyshot as one of his fighter bonus feats.[/b][/color] Changes are in bold. As you can see they have actually weakened archers by doing this, not improved them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What the **** is WotC thinking?
Top