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*Dungeons & Dragons
What the Monster Manual is missing
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<blockquote data-quote="Quickleaf" data-source="post: 6387748" data-attributes="member: 20323"><p>For example, 4e (and I believe 3e) listed example encounter groupings according to monsters that commonly worked together such as fire salamanders being slaves to efreeti or kobolds riding dire weasels. For old DMs this stuff is a snap to improv, but not so for younger DMs.</p><p></p><p></p><p>Yes. 2e was chock full of this stuff, for example:</p><p></p><p><span style="color: DarkOrange">Displacer beasts have little to fear from other large predators, save perhaps trolls or giants. Some wizards and alchemists value their hides for use in certain magical preparations, and will offer generous rewards for them. The eyes of a displacer beast are a highly prized, if uncommon, good luck charms among thieves who believe that they will protect the bearer from detection.</span></p><p></p><p></p><p>I think so too. Back in the playtest there was a nice breakdown of treasure by pouch / chest / hoard that I thought was pretty well done. So far no word on morale, but it's not that complex. # appearing I suspect may have gone the way of the dodo, but time will tell.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6387748, member: 20323"] For example, 4e (and I believe 3e) listed example encounter groupings according to monsters that commonly worked together such as fire salamanders being slaves to efreeti or kobolds riding dire weasels. For old DMs this stuff is a snap to improv, but not so for younger DMs. Yes. 2e was chock full of this stuff, for example: [color=DarkOrange]Displacer beasts have little to fear from other large predators, save perhaps trolls or giants. Some wizards and alchemists value their hides for use in certain magical preparations, and will offer generous rewards for them. The eyes of a displacer beast are a highly prized, if uncommon, good luck charms among thieves who believe that they will protect the bearer from detection.[/color] I think so too. Back in the playtest there was a nice breakdown of treasure by pouch / chest / hoard that I thought was pretty well done. So far no word on morale, but it's not that complex. # appearing I suspect may have gone the way of the dodo, but time will tell. [/QUOTE]
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