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General Tabletop Discussion
*Pathfinder & Starfinder
What themes do you want in core?
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<blockquote data-quote="gyor" data-source="post: 5806561" data-attributes="member: 6670153"><p>Themes were more an extension of the paragon path and epic destiny paradim. So at heroic you had the themes, at paragon you had paragon paths, and at epic you had epic destinies.</p><p></p><p> Kits in 4e were more like subclasses like (fighter) Slayer and Knight, (paladin) Blackguard, Cavalier, (druid) Protector and Sentiel, (wizard) Shi'ar, Arcanist, Mage, Witch, Bladesinger, (warlock) Binder and Hexblade. Basically they switched out class features, but still counted as the base class for meeting prerequistes.</p><p></p><p>In 5e I think kits and themes will be different.</p><p></p><p>Themes/pp/eds will have there own section representing background, like how you grew up, your passions, and odd ball stuff and kits/builds/subclasses will represent class specializations and alternate class features. I believe kits will be in the class section of the character sheet and themes will be in the theme section.</p><p></p><p>So fighters basic maybe the slayer, but the core may give the option to take the weapon master as a kit or the knight, or even mix and match kits. Say that fighter desides to go with the weapon master kit, but he desides that the character wasn't always a fighter, that he only took it up after orc butchered his wife, so he takes the widow theme as well to flesh his character out.</p><p></p><p> Also I think that the common, uncommon, rare system will effect how many kits a class gets in core, so common fighters, rogues, clerics, and wizards may get 3 or 4 kits each, plus base class features, Priests, Paladins and Warlocks 2 kits each plus base features, and rare assassins could end up with just base features or 1 kit in the core books.</p><p></p><p>Also I believe I heard packages refered to in reference to classes and it sounded like kits to me more then themes.</p><p></p><p>What inspires my thinking in general on 5e is how they say that core will have seeds of multiple moduals so themes and kits will get expansions later on.</p></blockquote><p></p>
[QUOTE="gyor, post: 5806561, member: 6670153"] Themes were more an extension of the paragon path and epic destiny paradim. So at heroic you had the themes, at paragon you had paragon paths, and at epic you had epic destinies. Kits in 4e were more like subclasses like (fighter) Slayer and Knight, (paladin) Blackguard, Cavalier, (druid) Protector and Sentiel, (wizard) Shi'ar, Arcanist, Mage, Witch, Bladesinger, (warlock) Binder and Hexblade. Basically they switched out class features, but still counted as the base class for meeting prerequistes. In 5e I think kits and themes will be different. Themes/pp/eds will have there own section representing background, like how you grew up, your passions, and odd ball stuff and kits/builds/subclasses will represent class specializations and alternate class features. I believe kits will be in the class section of the character sheet and themes will be in the theme section. So fighters basic maybe the slayer, but the core may give the option to take the weapon master as a kit or the knight, or even mix and match kits. Say that fighter desides to go with the weapon master kit, but he desides that the character wasn't always a fighter, that he only took it up after orc butchered his wife, so he takes the widow theme as well to flesh his character out. Also I think that the common, uncommon, rare system will effect how many kits a class gets in core, so common fighters, rogues, clerics, and wizards may get 3 or 4 kits each, plus base class features, Priests, Paladins and Warlocks 2 kits each plus base features, and rare assassins could end up with just base features or 1 kit in the core books. Also I believe I heard packages refered to in reference to classes and it sounded like kits to me more then themes. What inspires my thinking in general on 5e is how they say that core will have seeds of multiple moduals so themes and kits will get expansions later on. [/QUOTE]
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What themes do you want in core?
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