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General Tabletop Discussion
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What third-party books do the most interesting stuff with the 5e engine?
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<blockquote data-quote="Morrus" data-source="post: 7392379" data-attributes="member: 1"><p>System and feel is a whole thing. Different systems lend themselves to different styles of roleplaying. The people who say “D&D can accommodate any style, nobody forces you to have fights” (a) think there are only two types of roleplaying encounter and (b) have not played many systems. Call of Cthulhu - with its system - encourages an utterly different style of play to D&D. </p><p></p><p>D&D is its own awesome genre - it’s amazing in that it has actually defined a genre of its own which is not Tolkien. It has its own feel, it’s own tripes, it’s own power scale, it’s own language. It does that thing really, really well. There’s no better game for playing the Forgotten Realm than D&D. But Middle Earth? It’s not a great fit. The feel is wrong. You want to cast magic missile but you can’t.</p></blockquote><p></p>
[QUOTE="Morrus, post: 7392379, member: 1"] System and feel is a whole thing. Different systems lend themselves to different styles of roleplaying. The people who say “D&D can accommodate any style, nobody forces you to have fights” (a) think there are only two types of roleplaying encounter and (b) have not played many systems. Call of Cthulhu - with its system - encourages an utterly different style of play to D&D. D&D is its own awesome genre - it’s amazing in that it has actually defined a genre of its own which is not Tolkien. It has its own feel, it’s own tripes, it’s own power scale, it’s own language. It does that thing really, really well. There’s no better game for playing the Forgotten Realm than D&D. But Middle Earth? It’s not a great fit. The feel is wrong. You want to cast magic missile but you can’t. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
What third-party books do the most interesting stuff with the 5e engine?
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