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General Tabletop Discussion
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What third-party books do the most interesting stuff with the 5e engine?
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<blockquote data-quote="Fanaelialae" data-source="post: 7392603" data-attributes="member: 53980"><p>I have to disagree to an extent. Back in the day there was a d20 Cthulhu book which we used to run a game. It was quite successful, in the sense that most of the PCs died or went insane by the end (level 6 or 7), and we all had fun.</p><p></p><p>Admittedly, it was a mod of D&D with a much shallower power curve. If you took the D&D classes and just dropped them in the Cthulhu mythos setting, you might end up with very different results.</p><p></p><p>If the players and DM buy in to the premise, I think with the right modifications D&D can accomplish most things quite successfully. My group has run all kinds of crazy games using modded variants of D&D (from modern supernatural investigators to sci-fi settings where we played as alien invaders with incredibly powerful personal force fields). I won't go so far as to say other games can't do it better (while I've never had a chance to play them, I've heard great things about Dread and I really like the Gumshoe system as well) but D&D can be perfectly functional with the right tweaks and proper mindset.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7392603, member: 53980"] I have to disagree to an extent. Back in the day there was a d20 Cthulhu book which we used to run a game. It was quite successful, in the sense that most of the PCs died or went insane by the end (level 6 or 7), and we all had fun. Admittedly, it was a mod of D&D with a much shallower power curve. If you took the D&D classes and just dropped them in the Cthulhu mythos setting, you might end up with very different results. If the players and DM buy in to the premise, I think with the right modifications D&D can accomplish most things quite successfully. My group has run all kinds of crazy games using modded variants of D&D (from modern supernatural investigators to sci-fi settings where we played as alien invaders with incredibly powerful personal force fields). I won't go so far as to say other games can't do it better (while I've never had a chance to play them, I've heard great things about Dread and I really like the Gumshoe system as well) but D&D can be perfectly functional with the right tweaks and proper mindset. [/QUOTE]
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What third-party books do the most interesting stuff with the 5e engine?
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