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What to DM to a newbie group of girls?
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<blockquote data-quote="fusangite" data-source="post: 2265229" data-attributes="member: 7240"><p>What do you think they'll enjoy in place of combat? Problem solving? Mystery solving? Political intrigue? Once you determine what you think could entertainingly replace combat and still be interactive, then you can start to fashion the right kind of adventure.</p><p></p><p>There are all kinds of options, like staging a break-in to obtain an important artifact or being framed for a crime and placed on trial for it. But what we need to get a sense of is what kinds of things these players are interested in.</p><p></p><p>Also, have they expressed a clear preference for fantasy as the genre or have they just asked you to run an RPG? If they have just asked you to run an RPG, might I recommend Mutants and Masterminds? Superheroes tend to work well for short-term or one-off campaigns; and the rules, while still being basically D20 are a lot simpler.</p></blockquote><p></p>
[QUOTE="fusangite, post: 2265229, member: 7240"] What do you think they'll enjoy in place of combat? Problem solving? Mystery solving? Political intrigue? Once you determine what you think could entertainingly replace combat and still be interactive, then you can start to fashion the right kind of adventure. There are all kinds of options, like staging a break-in to obtain an important artifact or being framed for a crime and placed on trial for it. But what we need to get a sense of is what kinds of things these players are interested in. Also, have they expressed a clear preference for fantasy as the genre or have they just asked you to run an RPG? If they have just asked you to run an RPG, might I recommend Mutants and Masterminds? Superheroes tend to work well for short-term or one-off campaigns; and the rules, while still being basically D20 are a lot simpler. [/QUOTE]
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