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What to do about flakes?!
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<blockquote data-quote="The_Gunslinger658" data-source="post: 7209878" data-attributes="member: 22387"><p>Super tough trying to get 4 or 5 individuals to play a game at times, I remember in high school and when I was in the military is was easy to play and get together 3 or 4 times a week. Those were the days of Blitzkrieg D&D. Now trying to pull a group together can be good at times and bad at times, family's, social obligations and so on can make getting people together really tough. The last second cancellations are tough, the last second "I decided not to play anymore" cancellations are disheartening. </p><p></p><p>The best solution I have found is playing online with either roll20 or fantasy grounds. Now I dont have go and drive a million miles to meet up with complete strangers and find I am wasting my time. I can now play D&D online and weed out the morons and murder hobos in my campaign, no more being stuck with a player or two who are disruptive to the game. I am DM'ing two great groups, and DM'ing third one, but this group I am not liking too much but I am still going to give that group a chance.</p><p></p><p>Anyway, unless your DM'ing good friends or family, I would recommend online play.</p></blockquote><p></p>
[QUOTE="The_Gunslinger658, post: 7209878, member: 22387"] Super tough trying to get 4 or 5 individuals to play a game at times, I remember in high school and when I was in the military is was easy to play and get together 3 or 4 times a week. Those were the days of Blitzkrieg D&D. Now trying to pull a group together can be good at times and bad at times, family's, social obligations and so on can make getting people together really tough. The last second cancellations are tough, the last second "I decided not to play anymore" cancellations are disheartening. The best solution I have found is playing online with either roll20 or fantasy grounds. Now I dont have go and drive a million miles to meet up with complete strangers and find I am wasting my time. I can now play D&D online and weed out the morons and murder hobos in my campaign, no more being stuck with a player or two who are disruptive to the game. I am DM'ing two great groups, and DM'ing third one, but this group I am not liking too much but I am still going to give that group a chance. Anyway, unless your DM'ing good friends or family, I would recommend online play. [/QUOTE]
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