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What to do about mass death?
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<blockquote data-quote="scruffygrognard" data-source="post: 1779977" data-attributes="member: 8313"><p>I've seen individual player's who lack tactical thinking or who consistently fail to use their character's abilities to the detriment of themselves and the party: it's frustrating to watch. To have a whole party crashing and burning before your eyes must be deheartening.</p><p></p><p>I suggest having a talk with the group as to what kind of game they want and figure out how to best achieve that. If nearly the entire group wants to be fighters then party balance is right out of the window and most published adventures will be death-traps for them. Maybe shifting to a low-magic campaign might suit them better (when I had a group of guys wanting to play warriors, I switched over to <strong>Pendragon</strong>). Maybe one player could be persuaded to be a rogue and another could be a wizard. At least the party would then have: </p><p>1 rogue</p><p>1 wizard</p><p>1 cleric</p><p>5 fighter-types</p><p></p><p>Good luck!</p></blockquote><p></p>
[QUOTE="scruffygrognard, post: 1779977, member: 8313"] I've seen individual player's who lack tactical thinking or who consistently fail to use their character's abilities to the detriment of themselves and the party: it's frustrating to watch. To have a whole party crashing and burning before your eyes must be deheartening. I suggest having a talk with the group as to what kind of game they want and figure out how to best achieve that. If nearly the entire group wants to be fighters then party balance is right out of the window and most published adventures will be death-traps for them. Maybe shifting to a low-magic campaign might suit them better (when I had a group of guys wanting to play warriors, I switched over to [B]Pendragon[/B]). Maybe one player could be persuaded to be a rogue and another could be a wizard. At least the party would then have: 1 rogue 1 wizard 1 cleric 5 fighter-types Good luck! [/QUOTE]
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