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What to do about the 15-minute work day?
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<blockquote data-quote="LostSoul" data-source="post: 5971252" data-attributes="member: 386"><p>I think we're in agreement, but I wanted to expand on this a little more:</p><p></p><p></p><p></p><p>I agree. One of the things I find interesting about D&D is that these situations crop up - where you get yourself into trouble. I enjoy it when it's my own poor choices that lead to these situations: "Crap, I spent too much time building my stupid little fort. Now the bandits have gathered allies by promising them a share of <em>my</em> loot, and my fort's not strong enough to protect me."</p><p></p><p>[sblock=Effect and cause]In my 3E game: Mulhorand is after me because...</p><p>< we killed a lot of important NPCs because...</p><p>< we burned down the Mulhorandi fleet because...</p><p>< we were greedy and over-confident because...</p><p>< we didn't do a very good job gathering intel because...</p><p>< we were over-confident and wanted to get our mission to gather intel on the fleet for the Thayans over with as quickly as possible because...</p><p>< the Thayans made us an offer we couldn't refuse because...</p><p>< we ended up on a Thay-controlled island by mistake because...</p><p>< Plane Shift is only accurate to 5 - 500 miles and we had to cast it because...</p><p>< we were in Sigil selling our loot without drawing attention from the drow because...</p><p>< we tried to kill a drow princess but she got away with a Word of Recall because...</p><p>< I miscast Teleport and ended up in a drow-controlled dungeon because...</p><p>< I had to cast Teleport to get the loot we left behind in a dungeon because...</p><p>< Plane Shift is only accurate to 5 - 500 miles and we had to cast it because...</p><p>< we had to Plane Shift to Sigil to get a high-level Cleric to cast Restoration because...</p><p>< we triggered an Enervation trap because...</p><p>< we weren't very careful when looking for traps.</p><p></p><p>(I'm leaving out the part about the Geas-ed adult red dragon, the ancient green dragon vampire, and the pride and belligerence that led to it all.)[/sblock]</p></blockquote><p></p>
[QUOTE="LostSoul, post: 5971252, member: 386"] I think we're in agreement, but I wanted to expand on this a little more: I agree. One of the things I find interesting about D&D is that these situations crop up - where you get yourself into trouble. I enjoy it when it's my own poor choices that lead to these situations: "Crap, I spent too much time building my stupid little fort. Now the bandits have gathered allies by promising them a share of [i]my[/i] loot, and my fort's not strong enough to protect me." [sblock=Effect and cause]In my 3E game: Mulhorand is after me because... < we killed a lot of important NPCs because... < we burned down the Mulhorandi fleet because... < we were greedy and over-confident because... < we didn't do a very good job gathering intel because... < we were over-confident and wanted to get our mission to gather intel on the fleet for the Thayans over with as quickly as possible because... < the Thayans made us an offer we couldn't refuse because... < we ended up on a Thay-controlled island by mistake because... < Plane Shift is only accurate to 5 - 500 miles and we had to cast it because... < we were in Sigil selling our loot without drawing attention from the drow because... < we tried to kill a drow princess but she got away with a Word of Recall because... < I miscast Teleport and ended up in a drow-controlled dungeon because... < I had to cast Teleport to get the loot we left behind in a dungeon because... < Plane Shift is only accurate to 5 - 500 miles and we had to cast it because... < we had to Plane Shift to Sigil to get a high-level Cleric to cast Restoration because... < we triggered an Enervation trap because... < we weren't very careful when looking for traps. (I'm leaving out the part about the Geas-ed adult red dragon, the ancient green dragon vampire, and the pride and belligerence that led to it all.)[/sblock] [/QUOTE]
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What to do about the 15-minute work day?
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