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*Pathfinder & Starfinder
What to do about the 15-minute work day?
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<blockquote data-quote="Elf Witch" data-source="post: 5971722" data-attributes="member: 9037"><p>My players are no Sun Tzus and they manage to keep the game flowing just fine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think there are two issues being discussed here not one. </p><p></p><p>To me when someone complains about a 15 minute day as a problem my first thought is that the wizard has gone nova just because he can and didn't need to. I think it is easy to fix this by rewarding good tactics and letting bad ones bite the PC in the butt. This is more of a resource management issue and maybe a newbie player or player with bad tactics. Changing the mechanics of the game to deal with this issue is like putting a tourniquet on a paper cut. </p><p></p><p>But that is not what others are saying they are saying that they don't like the idea of one class being able to go nova and want to bring a more balanced approach or they want the PCs to face more challenges where the power for the day stays some what constant. Or they simply don't like how long it takes to get spells back. This issue is the one that needs the rule change. </p><p></p><p>If the issue is number 2 then all the advice that the rest of are giving for waht we think is issue number 1 is not going to be what they are looking for.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5971722, member: 9037"] My players are no Sun Tzus and they manage to keep the game flowing just fine. :) I think there are two issues being discussed here not one. To me when someone complains about a 15 minute day as a problem my first thought is that the wizard has gone nova just because he can and didn't need to. I think it is easy to fix this by rewarding good tactics and letting bad ones bite the PC in the butt. This is more of a resource management issue and maybe a newbie player or player with bad tactics. Changing the mechanics of the game to deal with this issue is like putting a tourniquet on a paper cut. But that is not what others are saying they are saying that they don't like the idea of one class being able to go nova and want to bring a more balanced approach or they want the PCs to face more challenges where the power for the day stays some what constant. Or they simply don't like how long it takes to get spells back. This issue is the one that needs the rule change. If the issue is number 2 then all the advice that the rest of are giving for waht we think is issue number 1 is not going to be what they are looking for. [/QUOTE]
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What to do about the 15-minute work day?
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