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What to do about the 15-minute work day?
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<blockquote data-quote="Elf Witch" data-source="post: 5971780" data-attributes="member: 9037"><p>Well you have just stated the obvious players can mess up the DM plans and the flow of the game. In other news water is wet.</p><p></p><p>When someone says how do I stop the wizard from going nova and using all his spells then wanting to rest then yes I think that part of the issue could be inexperienced players or DMs. Or DM s who allow this kind of behavior by letting the players do it over and over with no consequences. </p><p></p><p>I have read plenty of advice from old game designers back in the old days of the 1E and 2E dealing with this issue and the advice was always don't let them rest, use time limits make them realize that they need to manage their resources better. </p><p></p><p>I have players come into my games and other games I have played in who played wizards who would nova when it was not necessary and using these tactics stopped them from doing this. </p><p></p><p>And being inexperienced or not great with tactics has nothing to so with being stupid but be my guest and just assume that is what I am saying. </p><p></p><p>I have noticed that a lot of newbies who play magic users often have trouble with going nova it is a learning curve it is like dealing with healing learning when to bite the bullet and waiting to being healed and knowing that waiting is a bad idea. </p><p></p><p>If you choose to play 1,2 or 3 you need to be aware that this can be an issue and know how to handle it as a DM. </p><p></p><p>I am going to disagree with you that it is just a mechanical issue I have seen people complaining about the 15 minute day in 4E as well. Part of this is a playstyle where players don't want to take on any challenges unless they are fully powered. </p><p></p><p>Yes one way is to do encounter resources but here is a news flash not all of us want that in our role playing games because it does not fit our play style. I don't want the okay encounter is over lets rest here so we can get our powers back that to me is the same as resting because you went nova. </p><p></p><p>Which is why I said you needs to fist identify exactly what the problem is to find the fix that works best with your game.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5971780, member: 9037"] Well you have just stated the obvious players can mess up the DM plans and the flow of the game. In other news water is wet. When someone says how do I stop the wizard from going nova and using all his spells then wanting to rest then yes I think that part of the issue could be inexperienced players or DMs. Or DM s who allow this kind of behavior by letting the players do it over and over with no consequences. I have read plenty of advice from old game designers back in the old days of the 1E and 2E dealing with this issue and the advice was always don't let them rest, use time limits make them realize that they need to manage their resources better. I have players come into my games and other games I have played in who played wizards who would nova when it was not necessary and using these tactics stopped them from doing this. And being inexperienced or not great with tactics has nothing to so with being stupid but be my guest and just assume that is what I am saying. I have noticed that a lot of newbies who play magic users often have trouble with going nova it is a learning curve it is like dealing with healing learning when to bite the bullet and waiting to being healed and knowing that waiting is a bad idea. If you choose to play 1,2 or 3 you need to be aware that this can be an issue and know how to handle it as a DM. I am going to disagree with you that it is just a mechanical issue I have seen people complaining about the 15 minute day in 4E as well. Part of this is a playstyle where players don't want to take on any challenges unless they are fully powered. Yes one way is to do encounter resources but here is a news flash not all of us want that in our role playing games because it does not fit our play style. I don't want the okay encounter is over lets rest here so we can get our powers back that to me is the same as resting because you went nova. Which is why I said you needs to fist identify exactly what the problem is to find the fix that works best with your game. [/QUOTE]
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What to do about the 15-minute work day?
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