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What to do about the 15-minute work day?
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<blockquote data-quote="Tony Vargas" data-source="post: 5973444" data-attributes="member: 996"><p>The 5MWD? Yes, if you have characters with different resources, only some of which have a mechanical incentive to rest frequently, you'll get conflicts like that, it's part of the problem.</p><p></p><p>Your anecdotal evidence is noted and weighted according to it's sample size of 1. The problem still exists, in spite of your immunity from it or blindness to it, however.</p><p></p><p>You an 'feel' however you want, but a mechanical problem remains however you work around it. </p><p></p><p></p><p>When we talk about the 5MWD, we aren't making it up. It happens, it happens a lot, and the reasons it happens are right there in the mechanics of the game in black & white. Disputing it based on anecdotal evidence and rejecting solutions because of imagined consequences will not make it go away. It'll just make a lot of D&D players go away if WotC listens to you.</p><p></p><p> Thinking 'outside the box' is always an option - the kind of option (like the DM using house rules) that really /can't/ be taken away. You could as easily say that Vancian casting takes away 'outside the box' thinking because rest and re-memorize is always a solution. You'd be just as wrong, but it'd be just as (in)valid.</p><p></p><p>One of them has, yes. It's ironic that after preaching 'no one right way to play' and 'D&D: Next is going to be for everyone,' he'd go on record with /one right way to play/, necessitated by making D&D: Next exclusively for those who demanded the return of Vancian casting.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5973444, member: 996"] The 5MWD? Yes, if you have characters with different resources, only some of which have a mechanical incentive to rest frequently, you'll get conflicts like that, it's part of the problem. Your anecdotal evidence is noted and weighted according to it's sample size of 1. The problem still exists, in spite of your immunity from it or blindness to it, however. You an 'feel' however you want, but a mechanical problem remains however you work around it. When we talk about the 5MWD, we aren't making it up. It happens, it happens a lot, and the reasons it happens are right there in the mechanics of the game in black & white. Disputing it based on anecdotal evidence and rejecting solutions because of imagined consequences will not make it go away. It'll just make a lot of D&D players go away if WotC listens to you. Thinking 'outside the box' is always an option - the kind of option (like the DM using house rules) that really /can't/ be taken away. You could as easily say that Vancian casting takes away 'outside the box' thinking because rest and re-memorize is always a solution. You'd be just as wrong, but it'd be just as (in)valid. One of them has, yes. It's ironic that after preaching 'no one right way to play' and 'D&D: Next is going to be for everyone,' he'd go on record with /one right way to play/, necessitated by making D&D: Next exclusively for those who demanded the return of Vancian casting. [/QUOTE]
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What to do about the 15-minute work day?
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