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General Tabletop Discussion
*Pathfinder & Starfinder
What to do about the 15-minute work day?
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<blockquote data-quote="Elf Witch" data-source="post: 5973704" data-attributes="member: 9037"><p>Unless the characters all have the same resources and play like a hive mind then there will always be a possibility for this issue to arise. Not all players play the same even at the same table. So even if they have the same number of resources you still have one go nova and the rest hold back.</p><p></p><p>You realize anything said here is all anecdotal evidence because I doubt anyone has done a a real statistical study of the issue with enough gamers to prove anything. </p><p></p><p>There is more than one of us saying this is a not an issue in the games we play.</p><p></p><p>Just because some people have an issue does not always make it a bad design. </p><p></p><p>I have found that a lot of games that renew resources before every encounter end up playing out the same unless the DM works hard to counter their resources and make them come up with different ideas otherwise you go with the tried and true and what has always worked best. You see this is games that don't renew resources but they have the ability to force the players do try different things if the resource they normally use is not available. </p><p></p><p>Well listening to the complaints about 3E and the development of 4E made a lot of players go away. So hopefully this time they are listening to a lot of people not just the squeaky wheels. </p><p></p><p>No one is denying that the 15 day is an issue for some groups. What I am disagreeing with is the idea that it is only caused my mechanics and that is the only way to fix it. </p><p></p><p>So all of us who love vancian magic should just sit back and shut up because there are people who don't like. Well screw that. If DnD next is supposed to be for all players then vancian magic should be one option available for use in the game.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5973704, member: 9037"] Unless the characters all have the same resources and play like a hive mind then there will always be a possibility for this issue to arise. Not all players play the same even at the same table. So even if they have the same number of resources you still have one go nova and the rest hold back. You realize anything said here is all anecdotal evidence because I doubt anyone has done a a real statistical study of the issue with enough gamers to prove anything. There is more than one of us saying this is a not an issue in the games we play. Just because some people have an issue does not always make it a bad design. I have found that a lot of games that renew resources before every encounter end up playing out the same unless the DM works hard to counter their resources and make them come up with different ideas otherwise you go with the tried and true and what has always worked best. You see this is games that don't renew resources but they have the ability to force the players do try different things if the resource they normally use is not available. Well listening to the complaints about 3E and the development of 4E made a lot of players go away. So hopefully this time they are listening to a lot of people not just the squeaky wheels. No one is denying that the 15 day is an issue for some groups. What I am disagreeing with is the idea that it is only caused my mechanics and that is the only way to fix it. So all of us who love vancian magic should just sit back and shut up because there are people who don't like. Well screw that. If DnD next is supposed to be for all players then vancian magic should be one option available for use in the game. [/QUOTE]
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What to do about the 15-minute work day?
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