Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What to do and where to start after a TOTAL PARTY KILL?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaculata" data-source="post: 7430936" data-attributes="member: 6801286"><p>One of the advantages of continuing the campaign in this way, is that you raise the stakes, and give the players even more reason to fight (and fear) the bad guy. The new group of heroes might not have all the information that the previous party had, but the players can learn from their mistakes and make sure they are better prepared the next time they do battle with the bad guy.</p><p></p><p>It will make their eventual victory all the more earned and satisfying. Of course you'll have to introduce new things for this second group of characters. I wouldn't just repeat the exact same campaign that you played earlier.</p><p></p><p>That said, I have been in a similar situation before. I ran a short Call of Cthulhu campaign, that concluded with a bad ending, due to the poor choices of the players. When I later ran the same campaign with a different group, it included one player who was also a part of the original group. But this particular player got to experience sides of the story that he didn't get to see before. He visited different locations, made different choices and faced different perils. This ultimately let to a whole different ending.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 7430936, member: 6801286"] One of the advantages of continuing the campaign in this way, is that you raise the stakes, and give the players even more reason to fight (and fear) the bad guy. The new group of heroes might not have all the information that the previous party had, but the players can learn from their mistakes and make sure they are better prepared the next time they do battle with the bad guy. It will make their eventual victory all the more earned and satisfying. Of course you'll have to introduce new things for this second group of characters. I wouldn't just repeat the exact same campaign that you played earlier. That said, I have been in a similar situation before. I ran a short Call of Cthulhu campaign, that concluded with a bad ending, due to the poor choices of the players. When I later ran the same campaign with a different group, it included one player who was also a part of the original group. But this particular player got to experience sides of the story that he didn't get to see before. He visited different locations, made different choices and faced different perils. This ultimately let to a whole different ending. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What to do and where to start after a TOTAL PARTY KILL?
Top