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General Tabletop Discussion
Character Builds & Optimization
What to do at lv 4
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<blockquote data-quote="Blue" data-source="post: 7297123" data-attributes="member: 20564"><p>I'd generally go Dex, though part of it is if you are using the PHB Ranegr or the UA Revised Ranger. </p><p></p><p>With only a +3 mod, I'm not sure switching to a smaller damage die and getting an extra attack will improve your damage significantly more than just +1 to hit and damage that Dex will give you. And Dex will improves so many other things as well.</p><p></p><p>Hmm, let us math. I'm assuming no magic weapons.</p><p></p><p><u>UA REVISED RANGER</u></p><p></p><p>18 dex: Heavy Crossbow for d10+4. Average 9.5. "Standard" 65% chance to hit. 9.5 * .65 = 6.175 expected damage per round. (Loading gives no penalties without extra attack)</p><p></p><p>16 Dex + Crossbow Expert: Hand Crossbow for d6+3. Average 6.5. 60% chance to hit (worse because not advancing dex). Two attacks. 2 * 6.5 * .60 = 7.8 expected damage per round.</p><p></p><p>Okay, turns out I was wrong. Crossbow Expert will give you about 1.6 extra damage per round. The opportunity cost for this is your bonus action every round, -1 to AC, -1 to Init, -1 to Dex skills and -1 to Dex saves. This is a toss up if you want to do more damage or more skilled and defensive.</p><p></p><p>If your favored enemy bonus comes into play a lot (say you picked Humanoids), that would tilt me even more in the direction of the Crossbow Expert since you could apply that to both attacks.</p><p></p><p><u>PHB RANGER</u></p><p></p><p>No chance for favored enemy damage, but at 5th you'd get Extra attack. The math (@ 5th) would then be:</p><p></p><p>18 Dex: 2 attacks @ d8+4 (8.5 avg), 65% = 11.05</p><p>16 Dex + Crossbow Expert: 3 attacks @ d6+3 (6.5 avg), 60% = 11.7</p><p></p><p>Because in this the extra attack is only +50% # of attacks instead of +100%, the difference is little. I would definitely go for Dex with this set-up because of how much it brings you.</p></blockquote><p></p>
[QUOTE="Blue, post: 7297123, member: 20564"] I'd generally go Dex, though part of it is if you are using the PHB Ranegr or the UA Revised Ranger. With only a +3 mod, I'm not sure switching to a smaller damage die and getting an extra attack will improve your damage significantly more than just +1 to hit and damage that Dex will give you. And Dex will improves so many other things as well. Hmm, let us math. I'm assuming no magic weapons. [U]UA REVISED RANGER[/U] 18 dex: Heavy Crossbow for d10+4. Average 9.5. "Standard" 65% chance to hit. 9.5 * .65 = 6.175 expected damage per round. (Loading gives no penalties without extra attack) 16 Dex + Crossbow Expert: Hand Crossbow for d6+3. Average 6.5. 60% chance to hit (worse because not advancing dex). Two attacks. 2 * 6.5 * .60 = 7.8 expected damage per round. Okay, turns out I was wrong. Crossbow Expert will give you about 1.6 extra damage per round. The opportunity cost for this is your bonus action every round, -1 to AC, -1 to Init, -1 to Dex skills and -1 to Dex saves. This is a toss up if you want to do more damage or more skilled and defensive. If your favored enemy bonus comes into play a lot (say you picked Humanoids), that would tilt me even more in the direction of the Crossbow Expert since you could apply that to both attacks. [U]PHB RANGER[/U] No chance for favored enemy damage, but at 5th you'd get Extra attack. The math (@ 5th) would then be: 18 Dex: 2 attacks @ d8+4 (8.5 avg), 65% = 11.05 16 Dex + Crossbow Expert: 3 attacks @ d6+3 (6.5 avg), 60% = 11.7 Because in this the extra attack is only +50% # of attacks instead of +100%, the difference is little. I would definitely go for Dex with this set-up because of how much it brings you. [/QUOTE]
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