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<blockquote data-quote="iwatt" data-source="post: 1739390" data-attributes="member: 11085"><p>If you're reading this Branok, stay out</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>.</p><p>Okay, now that that unpleasantness is over, I'm here fishing for ideas. I'm currently running 7 PCs (average Level 7) through the Silver Marches. The party consists mostly of Barbarians, except for a bard from the South (Waterdeep). To the Uthgardt everybody else is from the South <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p>Cast:</p><p>1) Branok, Barbarian 5/ Totem Berzerker 2.</p><p>2) Magdum, Cleric 6/Spirit Shaman 1 (currently a spirit due to close encounters of the werebear kind)</p><p>3) Shonal, Sorc 5 Half dragon 1 (using leveled templates)</p><p>4) Illilian, Ranger 6 (Branok's sister, and a devil with the bow)</p><p>5) Unter, Ranger 6 possibly Werebear 1 (using levelled templates). Half-elf</p><p>6) Corean, Sorc 6, Incantatrix 1.</p><p>7) Progos The Authentic Bard 4/Rogue 3 human.</p><p></p><p>Currently the plot is: Centuries ago, 4 Uthgardt heroes were sent out to some unknown quest. These four stalwart fellows spread out individually (the idiots never heard "don't split the party" I guess <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) to the four cardinal points. Unfortunately, the four never returned, and their bodies were never properly honored. Also, they never completed their quest. As Magdum can currently atest, the Hosts of Uthgardt are incomplete, since these mighty heroes had gained a lofty position in the ranks of their God due to many heroic actions. Threfore, a spirit Quest was imposed on the Wolfang Siblings(Branok and Illilian) to complete the unknown quests and therefore free the spirits to rise and join the armies of Uthgardt. Meanwhile, our heroes just survived some evil plotting by ther tribal shaman who wants to get rid of the dead chieftain's progeny. Unfortunately a Spirit quest is quite an honor, and although Branok is currently clanless (through evil shaman manipulation TM <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ), this quest may gain him enough reputation to take over the Sky Pony Tribe. Also, The orc horde is building up for war, so they probably gotta hurry up. Another plot involves Corean as the last descendant of a long line of Netherese Archwizards who have manipulated events for their Scion to do Something (have no idea what yet <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> ). </p><p></p><p>So after this rather long and rambling introduction, I need help in creating the locales and plots to further advance my story. What I need help with is the following:</p><p></p><p>1) Appropriate Doohickey they must quest for. I'm not sure if it should have 4 parts, if the clues to finding it are in 4 different places, or whatever. I was thinking the Item could be something similar to the Horn Of Valheru (WOT), that can summon The High Heroes to fight in the defnese of the Uthgardt.</p><p></p><p>2) 4 appropriate locales were they can find the remains of the heroes. The patry is set up in the Moon wood, North=Spine of the World, South= Evermoors or High Forest, East= Nether Mountains or even Anauroch, West=Fell pass or even Mirabar. What I need your help here is places for Dungeon Crawls, and adequate reasons why the doohickey or clue lies here.</p><p></p><p>3) Somehow Include the following itno the plot somehow: A lost Netherese floating city that fell inrto the Ice North of the Spine of the world. A reason for the Scion of the Netherese (Corean ) to be involved in this whole mess (to tie together the different plot threads).</p><p></p><p>4) General Ideas for cool Encounters and stuff.</p><p></p><p>5) patience and Understanding because I've lost all creative ability. I now only come up with new ideas fairly irregularly. That's why I must pleade for your help :\ </p><p></p><p></p><p>Thanks</p><p></p><p></p><p></p><p>They just beat the crap out of a large apck of Lycanthropes (Claw Hollow was captured).</p></blockquote><p></p>
[QUOTE="iwatt, post: 1739390, member: 11085"] If you're reading this Branok, stay out . . . . . . . . . . . . . . . . Okay, now that that unpleasantness is over, I'm here fishing for ideas. I'm currently running 7 PCs (average Level 7) through the Silver Marches. The party consists mostly of Barbarians, except for a bard from the South (Waterdeep). To the Uthgardt everybody else is from the South ;). Cast: 1) Branok, Barbarian 5/ Totem Berzerker 2. 2) Magdum, Cleric 6/Spirit Shaman 1 (currently a spirit due to close encounters of the werebear kind) 3) Shonal, Sorc 5 Half dragon 1 (using leveled templates) 4) Illilian, Ranger 6 (Branok's sister, and a devil with the bow) 5) Unter, Ranger 6 possibly Werebear 1 (using levelled templates). Half-elf 6) Corean, Sorc 6, Incantatrix 1. 7) Progos The Authentic Bard 4/Rogue 3 human. Currently the plot is: Centuries ago, 4 Uthgardt heroes were sent out to some unknown quest. These four stalwart fellows spread out individually (the idiots never heard "don't split the party" I guess ;) ) to the four cardinal points. Unfortunately, the four never returned, and their bodies were never properly honored. Also, they never completed their quest. As Magdum can currently atest, the Hosts of Uthgardt are incomplete, since these mighty heroes had gained a lofty position in the ranks of their God due to many heroic actions. Threfore, a spirit Quest was imposed on the Wolfang Siblings(Branok and Illilian) to complete the unknown quests and therefore free the spirits to rise and join the armies of Uthgardt. Meanwhile, our heroes just survived some evil plotting by ther tribal shaman who wants to get rid of the dead chieftain's progeny. Unfortunately a Spirit quest is quite an honor, and although Branok is currently clanless (through evil shaman manipulation TM ;) ), this quest may gain him enough reputation to take over the Sky Pony Tribe. Also, The orc horde is building up for war, so they probably gotta hurry up. Another plot involves Corean as the last descendant of a long line of Netherese Archwizards who have manipulated events for their Scion to do Something (have no idea what yet :o ). So after this rather long and rambling introduction, I need help in creating the locales and plots to further advance my story. What I need help with is the following: 1) Appropriate Doohickey they must quest for. I'm not sure if it should have 4 parts, if the clues to finding it are in 4 different places, or whatever. I was thinking the Item could be something similar to the Horn Of Valheru (WOT), that can summon The High Heroes to fight in the defnese of the Uthgardt. 2) 4 appropriate locales were they can find the remains of the heroes. The patry is set up in the Moon wood, North=Spine of the World, South= Evermoors or High Forest, East= Nether Mountains or even Anauroch, West=Fell pass or even Mirabar. What I need your help here is places for Dungeon Crawls, and adequate reasons why the doohickey or clue lies here. 3) Somehow Include the following itno the plot somehow: A lost Netherese floating city that fell inrto the Ice North of the Spine of the world. A reason for the Scion of the Netherese (Corean ) to be involved in this whole mess (to tie together the different plot threads). 4) General Ideas for cool Encounters and stuff. 5) patience and Understanding because I've lost all creative ability. I now only come up with new ideas fairly irregularly. That's why I must pleade for your help :\ Thanks They just beat the crap out of a large apck of Lycanthropes (Claw Hollow was captured). [/QUOTE]
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