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What to do for D&D in Hobby Convention ?
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<blockquote data-quote="Dragon Snack" data-source="post: 3906721" data-attributes="member: 9810"><p>My gut instinct tells me they will take the info and forget about it after they get to the next booth (I've run demos at Cons before). My cynical side says that the only ones that call you will fill at least 2 out of 3 negative gamer stereotypes. The decent ones will take your info, fold it up in their back pocket, then wash their pants...</p><p></p><p>But don't let me discourage you.</p><p></p><p>While I don't think that is an ideal situation, I would be hard pressed to come up with a better plan. Even running a demo game would be very hard in a shopping mall setting, since the majority of people there will not be there for the convention.</p><p></p><p>I think experience will be your best teacher, once you know what you are getting into you can figure out what works best. You can start with the handouts, but have something short prepared if someone expresses interest.</p><p></p><p>From my experience running demos, a crowd draws a crowd. If you have someone doing something more people will be interested in doing whatever it is. If nobody is doing anything, nobody will want to check out what you are doing.</p></blockquote><p></p>
[QUOTE="Dragon Snack, post: 3906721, member: 9810"] My gut instinct tells me they will take the info and forget about it after they get to the next booth (I've run demos at Cons before). My cynical side says that the only ones that call you will fill at least 2 out of 3 negative gamer stereotypes. The decent ones will take your info, fold it up in their back pocket, then wash their pants... But don't let me discourage you. While I don't think that is an ideal situation, I would be hard pressed to come up with a better plan. Even running a demo game would be very hard in a shopping mall setting, since the majority of people there will not be there for the convention. I think experience will be your best teacher, once you know what you are getting into you can figure out what works best. You can start with the handouts, but have something short prepared if someone expresses interest. From my experience running demos, a crowd draws a crowd. If you have someone doing something more people will be interested in doing whatever it is. If nobody is doing anything, nobody will want to check out what you are doing. [/QUOTE]
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