Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What to do if a player keeps reading the adventures
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pming" data-source="post: 6645502" data-attributes="member: 45197"><p>Hiya.</p><p></p><p> Honestly, if talking to the guy isn't gonna change his evil ways... take one aspect, a big one, of the adventure and change it. You don't have time to do the whole thing, I get that. But you probably have a few minutes every day or so to type out a few notes and changes.</p><p></p><p>For example, if the adventure has some NPC with a "big secret", as you said a few pages ago, think of a <em>different</em> secret he could have...oh, and change "he" to "she". Then, before the PC's can zero in on that NPC who they "know has the secret" (due to Mr.SuperSelfConscious)...<em>kill the NPC dead!</em> I guarantee the look on the face of Mr.SSC there will be priceless! In one fell swoop, you just showed him that reading the adventure is pointless, and acting on it even moreso. He will likley be thinking "Oh, great, now how are we supposed to find out about The Hidden Cave of Secrets?!?"... he may even blurt that out. </p><p></p><p>In short, have his acting on "insider info" turn out to be outright false or shift it to something else. This will serve a few purposes. First, as I said above, it shows him it's pointless to pre-read the adventure. Second, it shows him <em>you</em> are in control of the major aspects of the plot line (and lets face it, HotDQ and RoT are plot-<em>lines</em>... not a lot of variation). Third, and last, it may just outright frustrate him enough that he chooses to leave the group. I can easily see him saying something like <em>"Well, there's no point to playing, really....not if the DM is just going to change things willy-nilly when he fells like it!"</em> (...fully and completely oblivious to the hypocrisy of his words, of course).</p><p></p><p>Or...just keep killing his characters so he spends all his time making new characters so he can't interfere with the other players as they actually play the game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>(OK, ignore that last part...I guess...yeah...that'd just be mean and spitefull...amusing, but mean... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6645502, member: 45197"] Hiya. Honestly, if talking to the guy isn't gonna change his evil ways... take one aspect, a big one, of the adventure and change it. You don't have time to do the whole thing, I get that. But you probably have a few minutes every day or so to type out a few notes and changes. For example, if the adventure has some NPC with a "big secret", as you said a few pages ago, think of a [I]different[/I] secret he could have...oh, and change "he" to "she". Then, before the PC's can zero in on that NPC who they "know has the secret" (due to Mr.SuperSelfConscious)...[I]kill the NPC dead![/I] I guarantee the look on the face of Mr.SSC there will be priceless! In one fell swoop, you just showed him that reading the adventure is pointless, and acting on it even moreso. He will likley be thinking "Oh, great, now how are we supposed to find out about The Hidden Cave of Secrets?!?"... he may even blurt that out. In short, have his acting on "insider info" turn out to be outright false or shift it to something else. This will serve a few purposes. First, as I said above, it shows him it's pointless to pre-read the adventure. Second, it shows him [I]you[/I] are in control of the major aspects of the plot line (and lets face it, HotDQ and RoT are plot-[I]lines[/I]... not a lot of variation). Third, and last, it may just outright frustrate him enough that he chooses to leave the group. I can easily see him saying something like [I]"Well, there's no point to playing, really....not if the DM is just going to change things willy-nilly when he fells like it!"[/I] (...fully and completely oblivious to the hypocrisy of his words, of course). Or...just keep killing his characters so he spends all his time making new characters so he can't interfere with the other players as they actually play the game. ;) (OK, ignore that last part...I guess...yeah...that'd just be mean and spitefull...amusing, but mean... ;) ). ^_^ Paul L. Ming [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What to do if a player keeps reading the adventures
Top