Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What to do when one PC is *far* weaker than rest of party
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Man in the Funny Hat" data-source="post: 6838421" data-attributes="member: 32740"><p>Doesn't really seem that way to me. I mean, sure, not many DM's really enjoy killing a PC, especially when they see that the PC is really, really vulnerable, but I'm not seeing how the death of the PC in question actually <em>screws up</em> the game. A simple, quick mention by the DM that they see the PC as not survivable is about the extent of the DM's concerns here. After that isn't it supposed to be up to the player to decide whether they find that their own concern?</p><p></p><p>Certainly under 3rd Edition rules it would be. The player would be expected to utilize their "system mastery" to ensure their characters survival - or demonstrate that they have more to learn along those lines as they see their PC get cut down. Under earlier editions there wouldn't be any cause for the DM to get involved either. In fact, SOME dm's would call it a perfect opportunity to demonstrate how the game is played by taking out that character asap. Not as familiar with 4E but my impression has been that it's supposed to be hard to make a character that is <em>woefully</em> less survivable than anyone else. Less effective, yes, in particular if not played up to others <em>expectations</em>, but not outrageously <em>vulnerable</em>.</p><p></p><p>I will say that 3E and 4E (especially 4E) <em>seem to me</em> to have created expectations on the part of players that if OTHER players fail to create and play characters to one's own personal satisfaction of what those OTHER player's characters are supposed to be/do, then they have basis for complaint. However, I see that as more of a mindset developed for a particular table or gaming group than something that the rules ever meant to enforce.</p><p></p><p>I think either the DM takes it in stride after a duly considered warning to the player - and then if the PC dies, they die. The player either then begins to take steps to ensure the survival of the resurrected PC, or at some point they won't have a choice in simply creating a new PC altogether and, one would hope, learn that their own enjoyment of the game is dramatically improved by creating a PC that isn't so weak. I mean, it's either that or the DM simply takes the character sheet, makes changes to suit him/herself, and then hands it back saying, "THAT is your character - now play it correctly."</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 6838421, member: 32740"] Doesn't really seem that way to me. I mean, sure, not many DM's really enjoy killing a PC, especially when they see that the PC is really, really vulnerable, but I'm not seeing how the death of the PC in question actually [I]screws up[/I] the game. A simple, quick mention by the DM that they see the PC as not survivable is about the extent of the DM's concerns here. After that isn't it supposed to be up to the player to decide whether they find that their own concern? Certainly under 3rd Edition rules it would be. The player would be expected to utilize their "system mastery" to ensure their characters survival - or demonstrate that they have more to learn along those lines as they see their PC get cut down. Under earlier editions there wouldn't be any cause for the DM to get involved either. In fact, SOME dm's would call it a perfect opportunity to demonstrate how the game is played by taking out that character asap. Not as familiar with 4E but my impression has been that it's supposed to be hard to make a character that is [I]woefully[/I] less survivable than anyone else. Less effective, yes, in particular if not played up to others [I]expectations[/I], but not outrageously [I]vulnerable[/I]. I will say that 3E and 4E (especially 4E) [I]seem to me[/I] to have created expectations on the part of players that if OTHER players fail to create and play characters to one's own personal satisfaction of what those OTHER player's characters are supposed to be/do, then they have basis for complaint. However, I see that as more of a mindset developed for a particular table or gaming group than something that the rules ever meant to enforce. I think either the DM takes it in stride after a duly considered warning to the player - and then if the PC dies, they die. The player either then begins to take steps to ensure the survival of the resurrected PC, or at some point they won't have a choice in simply creating a new PC altogether and, one would hope, learn that their own enjoyment of the game is dramatically improved by creating a PC that isn't so weak. I mean, it's either that or the DM simply takes the character sheet, makes changes to suit him/herself, and then hands it back saying, "THAT is your character - now play it correctly." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What to do when one PC is *far* weaker than rest of party
Top