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What to do when Pc's die? What then for that player?
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<blockquote data-quote="SteveC" data-source="post: 6519934" data-attributes="member: 9053"><p>We seem to have this conversation every now and then... I sort of feel like I'm in the WABAC machine.</p><p></p><p>I keep any game I run at the same XP totals for everyone, and level them when it's appropriate. If a character dies, the player re-creates one at the same level and gets the outfitted with comparable gear to the rest of the group. That session, I have them run some of the monsters and help me with the game to keep them interested in what's going on. Sometimes the player just jumps right into building a new character and it's fine for them, but otherwise I want to keep them involved and having a good time.</p><p></p><p>I've said it before: gaming time for me and for all of my friends is precious. We have marriages, jobs, and many of us have kids, so getting together is something that means we're not doing something else that frankly we should be doing. I'm not 18 where I was playing D&D four times a week anymore.</p><p></p><p>I wouldn't inflict "start over" on anyone, and I wouldn't expect it myself. To paraphrase <strong>Unforgiven</strong>, it's a heck of a thing killing a character. You take away everything he has and everything he ever will have. That's the consequence of losing a character.</p><p></p><p>I'm all about a DM having their own way of handling the game, I've played in many games where the DM had houserules longer than the game's actual rules, but one of the few things I'd ever walk away from would be a table where you start over. I would rather just miss a session for each level my character lost rather than play.</p><p></p><p>Man that sounds like I'm saying "my way or the highway," as I'm writing this, so let me just add this: this is just my opinion, and any way that works for you and your group ... <em>works</em>. The original poster was looking for advice, so that's mine.</p></blockquote><p></p>
[QUOTE="SteveC, post: 6519934, member: 9053"] We seem to have this conversation every now and then... I sort of feel like I'm in the WABAC machine. I keep any game I run at the same XP totals for everyone, and level them when it's appropriate. If a character dies, the player re-creates one at the same level and gets the outfitted with comparable gear to the rest of the group. That session, I have them run some of the monsters and help me with the game to keep them interested in what's going on. Sometimes the player just jumps right into building a new character and it's fine for them, but otherwise I want to keep them involved and having a good time. I've said it before: gaming time for me and for all of my friends is precious. We have marriages, jobs, and many of us have kids, so getting together is something that means we're not doing something else that frankly we should be doing. I'm not 18 where I was playing D&D four times a week anymore. I wouldn't inflict "start over" on anyone, and I wouldn't expect it myself. To paraphrase [B]Unforgiven[/B], it's a heck of a thing killing a character. You take away everything he has and everything he ever will have. That's the consequence of losing a character. I'm all about a DM having their own way of handling the game, I've played in many games where the DM had houserules longer than the game's actual rules, but one of the few things I'd ever walk away from would be a table where you start over. I would rather just miss a session for each level my character lost rather than play. Man that sounds like I'm saying "my way or the highway," as I'm writing this, so let me just add this: this is just my opinion, and any way that works for you and your group ... [I]works[/I]. The original poster was looking for advice, so that's mine. [/QUOTE]
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What to do when Pc's die? What then for that player?
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