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<blockquote data-quote="Jacob Lewis" data-source="post: 8614149" data-attributes="member: 6667921"><p>I think you and I are on the same life raft (it's not even a boat at this point). If I were running games in person, this would be a non-issue (or less of one) for me. I prefer the in-person approach, but I also like the digital assistance when it is available. </p><p></p><p>Last year I was able to use Foundry on my laptop for a small group who wanted to try Starfinder. Everyone was able to connect with their own laptops and we were able to ditch the character sheets, pawns, and all the maps tiles I bought for the game. Then my main computer crashed hard and I lost <em>everything </em>I had been accumulating and building since the pandemic hit (and before that). I spent a week trying futiley to recover any of it. It was soul-crushing to lose so much work. </p><p></p><p>One of the nice things about using a Vtt, even with a live group, is how it alleviates a lot of the work for you. And when you have a fully-functional ruleset (and an open SRD, like Starfinder), it makes it easier on new players who can just browse and click everything. So I don't buy the "just use pen-and-paper" argument some people like to throw out there as not being a hurdle. I can walk places, too, but I'd rather have a vehicle or at least a bike to save me both time and energy.</p><p></p><p>I'll probably look into some basic options and settle for using a Vtt as a generic tabletop. I just need to stop thinking I can look at other scripts and create my own for what I want it to do. (I've done it before with <em>Neverwinter Nights</em>, but that was years ago. But it also took me a year to decipher hundreds of scripts and teach myself programming to do it. I don't think I can do that again.)</p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 8614149, member: 6667921"] I think you and I are on the same life raft (it's not even a boat at this point). If I were running games in person, this would be a non-issue (or less of one) for me. I prefer the in-person approach, but I also like the digital assistance when it is available. Last year I was able to use Foundry on my laptop for a small group who wanted to try Starfinder. Everyone was able to connect with their own laptops and we were able to ditch the character sheets, pawns, and all the maps tiles I bought for the game. Then my main computer crashed hard and I lost [I]everything [/I]I had been accumulating and building since the pandemic hit (and before that). I spent a week trying futiley to recover any of it. It was soul-crushing to lose so much work. One of the nice things about using a Vtt, even with a live group, is how it alleviates a lot of the work for you. And when you have a fully-functional ruleset (and an open SRD, like Starfinder), it makes it easier on new players who can just browse and click everything. So I don't buy the "just use pen-and-paper" argument some people like to throw out there as not being a hurdle. I can walk places, too, but I'd rather have a vehicle or at least a bike to save me both time and energy. I'll probably look into some basic options and settle for using a Vtt as a generic tabletop. I just need to stop thinking I can look at other scripts and create my own for what I want it to do. (I've done it before with [I]Neverwinter Nights[/I], but that was years ago. But it also took me a year to decipher hundreds of scripts and teach myself programming to do it. I don't think I can do that again.) [/QUOTE]
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