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<blockquote data-quote="Jacob Lewis" data-source="post: 8614999" data-attributes="member: 6667921"><p>So I went back and updated everything yesterday to give Foundry another look. The 4e ruleset is being developed slowly by one person (as far as I can tell), but it seems to be coming along now. Putting all the details by hand is going to be a choir, but nothing I can't handle.</p><p></p><p><em>Now here's the problem</em>: Every time I started something with Foundry, the updates would screw something up. It's not just the software developers, it's the dozens of little modules you find to make things work better or easier that need to keep up and change with it. From what I've read in various places, there's a growing frustration with developers and content creators about needing to constantly update their stuff and making it compatible with a hundred other independent builders. Some are giving up, and I don't blame them. As much as I like the system in general, it's really <em>really </em>frustrating to put in any amount of work knowing that you're completely dependent on all these little things from other people who are feeling the same frustrations. I need something more stable. The good news is I'm only out $50 if I never use it again.</p><p></p><p></p><p>Roll20 could work as a simple tabletop, which I am not opposed to. My experience with the site, however, wasn't stellar. There was a lot of issues with load times, connectivity, etc. Things ultimately not under my control. Things may have improved (and could be better with my new computer), but it's not my favorite option. I wouldn't pay the subscription again for the added features, so it would need to work as is. It might.</p><p></p><p></p><p>I have Ultimate licenses for both versions: Classic (FG) and Unity (FGU). I bought Classic years ago when it first came out because I really wanted to use it. Unfortunately, I could never get my port-forwarding to work so I never got too far with it. That's not an issue with my new router, or with Unity version. So this has become an option again (and with the money already invested, it would be my most preferred).</p><p></p><p>So there is a 4e ruleset that comes with it. But as expected, it lacks any real details. Again, not a problem if I need to put it in myself <em>as long as I have the means to do it</em>. </p><p></p><p><em>Now here's one problem</em>: They added this sidebar a few months ago for GFU, which is great. There are compartments for all the little pieces of your game. Love it! The one on the left is for 5e, and the one on the right for 4e. Notice what's missing?</p><p>[ATTACH]155986[/ATTACH][ATTACH]155985[/ATTACH]</p><p>Everything is the pretty much the same until you get to the character section where you have space for Feats and Powers. That's it. I can't create the spaces I need for my system. The 4e rules is not supported by the company. It was fan-created and ported over pretty much as is. I found posts buried months back on their forums about this specific issue from users. It doesn't seem likely that it will ever be addressed.</p><p></p><p>It isn't a deal-breaker, and maybe not a big deal in the larger scheme of things, but it's just one example of the many concessions that we as 4e fans are continually forced to make. I will do the work, if I am allowed to. I want to! But I need someone else to give me the tools to LET. ME. DO. IT! <em>sigh</em></p><p></p><p>I'm going to see what I can do with FGU. Wrestle it into submission if I must...</p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 8614999, member: 6667921"] So I went back and updated everything yesterday to give Foundry another look. The 4e ruleset is being developed slowly by one person (as far as I can tell), but it seems to be coming along now. Putting all the details by hand is going to be a choir, but nothing I can't handle. [I]Now here's the problem[/I]: Every time I started something with Foundry, the updates would screw something up. It's not just the software developers, it's the dozens of little modules you find to make things work better or easier that need to keep up and change with it. From what I've read in various places, there's a growing frustration with developers and content creators about needing to constantly update their stuff and making it compatible with a hundred other independent builders. Some are giving up, and I don't blame them. As much as I like the system in general, it's really [I]really [/I]frustrating to put in any amount of work knowing that you're completely dependent on all these little things from other people who are feeling the same frustrations. I need something more stable. The good news is I'm only out $50 if I never use it again. Roll20 could work as a simple tabletop, which I am not opposed to. My experience with the site, however, wasn't stellar. There was a lot of issues with load times, connectivity, etc. Things ultimately not under my control. Things may have improved (and could be better with my new computer), but it's not my favorite option. I wouldn't pay the subscription again for the added features, so it would need to work as is. It might. I have Ultimate licenses for both versions: Classic (FG) and Unity (FGU). I bought Classic years ago when it first came out because I really wanted to use it. Unfortunately, I could never get my port-forwarding to work so I never got too far with it. That's not an issue with my new router, or with Unity version. So this has become an option again (and with the money already invested, it would be my most preferred). So there is a 4e ruleset that comes with it. But as expected, it lacks any real details. Again, not a problem if I need to put it in myself [I]as long as I have the means to do it[/I]. [I]Now here's one problem[/I]: They added this sidebar a few months ago for GFU, which is great. There are compartments for all the little pieces of your game. Love it! The one on the left is for 5e, and the one on the right for 4e. Notice what's missing? [ATTACH]155986[/ATTACH][ATTACH]155985[/ATTACH] Everything is the pretty much the same until you get to the character section where you have space for Feats and Powers. That's it. I can't create the spaces I need for my system. The 4e rules is not supported by the company. It was fan-created and ported over pretty much as is. I found posts buried months back on their forums about this specific issue from users. It doesn't seem likely that it will ever be addressed. It isn't a deal-breaker, and maybe not a big deal in the larger scheme of things, but it's just one example of the many concessions that we as 4e fans are continually forced to make. I will do the work, if I am allowed to. I want to! But I need someone else to give me the tools to LET. ME. DO. IT! [I]sigh[/I] I'm going to see what I can do with FGU. Wrestle it into submission if I must... [/QUOTE]
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