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<blockquote data-quote="glass" data-source="post: 8617149" data-attributes="member: 12251"><p>Of course you can. You cannot do it under the GSL of course, but you could not do anything under 1e's open licence either because it did not have one at all. You would do 4e using the OGL, SRD precedents, and rewriting, in exactly the same way OSRIC did 1e.</p><p></p><p></p><p>That is mostly true, but not universally so IMNSHO (in both directions). On the one hand, standard action point-to-point teleport came online at about 29th level, which was much higher level than in previous editions even taking into account the level range being multiplied by 1.5. OTOH, there was nothing much like the "once per day when you die" ED powers in previous editions at any level.</p><p></p><p></p><p>IME and IMNSHO, making your "do fun stuff" resource the same as you "do not die" resource just leads to a lot less "fun stuff" happening. Also, your proposal basically ends in-combat healing. There is no way any leader is going to be able to activate their * Word powers more than a couple of times per day. <em>EDIT: Your idea regarding the generalised Skill keyword is great, though.</em></p><p><em></em></p><p><em>ETA: Missed a bit:</em></p><p></p><p>May I remind you that while <strong>B</strong> apparently sold gangbusters, <strong>I</strong> not so much, to the point that is was completely redesigned rather than reprinted when the rest of BECM were compiled into the RC.</p><p></p><p>_</p><p>glass.</p></blockquote><p></p>
[QUOTE="glass, post: 8617149, member: 12251"] Of course you can. You cannot do it under the GSL of course, but you could not do anything under 1e's open licence either because it did not have one at all. You would do 4e using the OGL, SRD precedents, and rewriting, in exactly the same way OSRIC did 1e. That is mostly true, but not universally so IMNSHO (in both directions). On the one hand, standard action point-to-point teleport came online at about 29th level, which was much higher level than in previous editions even taking into account the level range being multiplied by 1.5. OTOH, there was nothing much like the "once per day when you die" ED powers in previous editions at any level. IME and IMNSHO, making your "do fun stuff" resource the same as you "do not die" resource just leads to a lot less "fun stuff" happening. Also, your proposal basically ends in-combat healing. There is no way any leader is going to be able to activate their * Word powers more than a couple of times per day. [I]EDIT: Your idea regarding the generalised Skill keyword is great, though. ETA: Missed a bit:[/I] May I remind you that while [B]B[/B] apparently sold gangbusters, [B]I[/B] not so much, to the point that is was completely redesigned rather than reprinted when the rest of BECM were compiled into the RC. _ glass. [/QUOTE]
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