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what to do with a camptured spellbook when you have no wizard?
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<blockquote data-quote="Oofta" data-source="post: 6868109" data-attributes="member: 6801845"><p>On a slightly more serious note, you have two basic options. First is just substitute out something that your party will use. I do this sometimes, but other times it can feel a little artificial.</p><p></p><p>The other option is to use it as a plot hook. The <em>real</em> owner of the book comes looking for it. Or they group can trade it to another wizard in exchange for a favor. The group attracts unwanted attention when they try to pawn it off, someone sees it and thinks their in league with the owner. Etc.</p><p></p><p>But if this is a published mod, there is no spell caster that could help the group, or you simply don't want to go too far off the rails you can also just let them trade it for some item of slightly less value.</p></blockquote><p></p>
[QUOTE="Oofta, post: 6868109, member: 6801845"] On a slightly more serious note, you have two basic options. First is just substitute out something that your party will use. I do this sometimes, but other times it can feel a little artificial. The other option is to use it as a plot hook. The [I]real[/I] owner of the book comes looking for it. Or they group can trade it to another wizard in exchange for a favor. The group attracts unwanted attention when they try to pawn it off, someone sees it and thinks their in league with the owner. Etc. But if this is a published mod, there is no spell caster that could help the group, or you simply don't want to go too far off the rails you can also just let them trade it for some item of slightly less value. [/QUOTE]
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what to do with a camptured spellbook when you have no wizard?
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