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*Pathfinder & Starfinder
What to do with a crappy PP power?
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<blockquote data-quote="Lord Byron" data-source="post: 5034921" data-attributes="member: 72103"><p>Have you ever heard of the <a href="http://en.wikipedia.org/wiki/Is-ought_problem" target="_blank">Is-Ought</a> problem? Because I think that's basically what you're getting at. Another way of putting it is "you can't get an ought from an is", and I think that's ostensibly what some people here have been doing. </p><p></p><p>Statements like "it's actually an OK power anyway" or "the paragon path is balanced with the powers being unswappable in mind" are basically descriptions of the way the game is. What they don't do is provide any reason to conclude that it ought to be that way. They also don't really answer the question Felon asked, which is why I assume he's getting a bit frustrated by this (beg pardon if I am assuming too much).</p><p></p><p>Oddly (given these types of reactions), there are at least two things to do with your utility powers, as indicated by posts 3 and 4 in this thread, making statements like "suck it up" sound kind of presumptive. Or at least thats how it sounds to me, as it seems to imply something like "you can't do anything about it, so deal with it" when that isn't the case.</p><p></p><p>Maybe you should get the disembodied hand familar. That would ironically make what you're trying to avoid--juggling implements and weapons--a lot easier. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="Lord Byron, post: 5034921, member: 72103"] Have you ever heard of the [URL="http://en.wikipedia.org/wiki/Is-ought_problem"]Is-Ought[/URL] problem? Because I think that's basically what you're getting at. Another way of putting it is "you can't get an ought from an is", and I think that's ostensibly what some people here have been doing. Statements like "it's actually an OK power anyway" or "the paragon path is balanced with the powers being unswappable in mind" are basically descriptions of the way the game is. What they don't do is provide any reason to conclude that it ought to be that way. They also don't really answer the question Felon asked, which is why I assume he's getting a bit frustrated by this (beg pardon if I am assuming too much). Oddly (given these types of reactions), there are at least two things to do with your utility powers, as indicated by posts 3 and 4 in this thread, making statements like "suck it up" sound kind of presumptive. Or at least thats how it sounds to me, as it seems to imply something like "you can't do anything about it, so deal with it" when that isn't the case. Maybe you should get the disembodied hand familar. That would ironically make what you're trying to avoid--juggling implements and weapons--a lot easier. :o [/QUOTE]
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What to do with a crappy PP power?
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