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What to do with a psychpathic character?
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<blockquote data-quote="Anax" data-source="post: 2052298" data-attributes="member: 19868"><p>I have had similar situations come up twice in games in which I was playing. (Both involving the same player, but with different characters.) The first time, the party voted the character out--it pretty much came down to the CN fighter and his (CE) cleric cohort leaving the party, or the mage leaving the party, and everybody (including the *PALADIN*) voted the mage out. The second time, the character simply went berzerk in front of witnesses in a large town, and found out the hard way what dwarven justice is like.</p><p></p><p>I think you pretty much have to let the players decide whether and how much to bend their common sense. If the players all say "My character isn't upset enough to attack and kill him, but surely will never trust him again", that's a pretty good sign that it's time for the player to roll up a new character.</p><p></p><p>I believe that if there's a "childhood friend" situation here, the other characters probably have a good reason to stick around--but ought to be on their guard and worried about their friend's extreme mood swings. (Which could make an interesting plot point, if you sell it to the player right.) If the behavior persists, despite attempts by the friends to help him, they're completely justified in being shut of him.</p><p></p><p>In a more typical adventuring party, I'd say that this would be enough for a last straw: in the case above where the mage got kicked out, the trouble started after one fireball was dropped point blank on the fighter, but in the midst of combat. (And if that had been all, it might have been okay.) But in your case, the offensive spell was cast with *no* other reason at all.</p><p></p><p>If my bosom buddy did that to me, I'd *really* want to know what his problem was.</p><p></p><p></p><p>As for whether the character's actions were in-character and sane... Well, I think they could be arguably in character and sane. But only if the character has no respect for anyone but himself. Which kind of leads to the conclusion "either he is turning into the kind of person who values no life but his own, or he is bonkers". Which is... not a very comfortable attitude to see in a mage. </p><p></p><p></p><p>Anax.</p></blockquote><p></p>
[QUOTE="Anax, post: 2052298, member: 19868"] I have had similar situations come up twice in games in which I was playing. (Both involving the same player, but with different characters.) The first time, the party voted the character out--it pretty much came down to the CN fighter and his (CE) cleric cohort leaving the party, or the mage leaving the party, and everybody (including the *PALADIN*) voted the mage out. The second time, the character simply went berzerk in front of witnesses in a large town, and found out the hard way what dwarven justice is like. I think you pretty much have to let the players decide whether and how much to bend their common sense. If the players all say "My character isn't upset enough to attack and kill him, but surely will never trust him again", that's a pretty good sign that it's time for the player to roll up a new character. I believe that if there's a "childhood friend" situation here, the other characters probably have a good reason to stick around--but ought to be on their guard and worried about their friend's extreme mood swings. (Which could make an interesting plot point, if you sell it to the player right.) If the behavior persists, despite attempts by the friends to help him, they're completely justified in being shut of him. In a more typical adventuring party, I'd say that this would be enough for a last straw: in the case above where the mage got kicked out, the trouble started after one fireball was dropped point blank on the fighter, but in the midst of combat. (And if that had been all, it might have been okay.) But in your case, the offensive spell was cast with *no* other reason at all. If my bosom buddy did that to me, I'd *really* want to know what his problem was. As for whether the character's actions were in-character and sane... Well, I think they could be arguably in character and sane. But only if the character has no respect for anyone but himself. Which kind of leads to the conclusion "either he is turning into the kind of person who values no life but his own, or he is bonkers". Which is... not a very comfortable attitude to see in a mage. Anax. [/QUOTE]
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