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What to do with all those 3e adventures?
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<blockquote data-quote="nb5e" data-source="post: 3619787" data-attributes="member: 15413"><p>Cool, thanks everyone. I was hoping that the consensus would be moving to 3.5 and just handling the differences on the fly. My real worry was with anything that would make ELs effectively higher and me not being experienced enough to foresee it, causing unexpected player kills. But since the classes are stronger on the whole and, for example, the change in damage reduction has the effect of making it easier to get around DR, I'm probably worried needlessly. I'm definitely excited about the clarified rules, like combat: I'm not going to miss whole "standard action vs move action vs move-equivalent action" nonsense, for example.</p><p></p><p>I'll just give my 3e set to him for his birthday and order myself that awesome 3.5 boxed set!</p></blockquote><p></p>
[QUOTE="nb5e, post: 3619787, member: 15413"] Cool, thanks everyone. I was hoping that the consensus would be moving to 3.5 and just handling the differences on the fly. My real worry was with anything that would make ELs effectively higher and me not being experienced enough to foresee it, causing unexpected player kills. But since the classes are stronger on the whole and, for example, the change in damage reduction has the effect of making it easier to get around DR, I'm probably worried needlessly. I'm definitely excited about the clarified rules, like combat: I'm not going to miss whole "standard action vs move action vs move-equivalent action" nonsense, for example. I'll just give my 3e set to him for his birthday and order myself that awesome 3.5 boxed set! [/QUOTE]
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What to do with all those 3e adventures?
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