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What to do with an army of dwarves?
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<blockquote data-quote="Oryan77" data-source="post: 6351049" data-attributes="member: 18701"><p>Thanks for all the replies everyone. I have definitely made some notes in my DM book based on some suggestions here.</p><p></p><p>I just went ahead and asked the players how they want to handle this. They said that they would like to see the trip played out and don't mind putting the adventure on hold in order to run this trip for a few session. So I have some work to do before this Saturday. <img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /> I definitely did not plan for this sort of thing even though it was a possibility that has been in the back of my mind for over a year now.</p><p></p><p>Think "Labyrinth" with Jennifer Connelly and David Bowie. I always reference that movie so players understand what I'm talking about when we hit the Infinite Staircase.</p><p></p><p>Technically, this only happens if a traveler is walking the stairs alone. I've never been too fond of that since the chances of a player playing alone are slim and this effect would most likely never come into play. I might hand-wave that because it might be really interesting to the players if their dwarven numbers slowly dwindled down a tad while walking the stairs. Mentions of dwarves missing could be intriguing. I'm not sure how I could finally reveal this so that they realize dwarves are not just falling off or getting lost, but actually wandering away to follow their hearts desire.</p><p></p><p>I'm thinking that they would flat out be refused entrance to Tradegate. They know how to use the gate though (make a trade with the bariaur named Master Trader who roams in the woods). I may have him refuse to open the gate for them since he probably wouldn't trust sending an army into Bytopia for any reason. This could lead them into finding an alternate portal on the Outlands to get to Bytopia. I do love the Outlands, so this is a chance to use a location that I have never DMed before.</p><p></p><p>Two of the PCs were involved in an adventure where they did reclaim the stronghold. I ran the Forge of Fury and placed the stronghold in the mountains near Martyrdomain on Bytopia. About halfway through the adventure, I had the idea to make the stronghold turn out to be the dwarven PCs forgotten ancestors stronghold. So he made it back to Arcadia to tell his kin about his find, and they are returning to reestablish it as a mining community/dwarven castle. They left behind a few NPCs to house sit. </p><p></p><p>They had to chase out a dragon, so I may have it return and possibly enslaved the house sitting NPCs so that the group gets to rescue them and kill off the dragon once and for all. Which could be interesting because a new player is running a PC that loves dragons, any dragon. This could be a moment where he chooses between joining the dark side (the black dragon) or helping his allies fight the dragon (I doubt it). I doubt he would fight the other PCs, but it's possible that he'd do something else that is unexpected. He seems to do that a lot.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 6351049, member: 18701"] Thanks for all the replies everyone. I have definitely made some notes in my DM book based on some suggestions here. I just went ahead and asked the players how they want to handle this. They said that they would like to see the trip played out and don't mind putting the adventure on hold in order to run this trip for a few session. So I have some work to do before this Saturday. :-S I definitely did not plan for this sort of thing even though it was a possibility that has been in the back of my mind for over a year now. Think "Labyrinth" with Jennifer Connelly and David Bowie. I always reference that movie so players understand what I'm talking about when we hit the Infinite Staircase. Technically, this only happens if a traveler is walking the stairs alone. I've never been too fond of that since the chances of a player playing alone are slim and this effect would most likely never come into play. I might hand-wave that because it might be really interesting to the players if their dwarven numbers slowly dwindled down a tad while walking the stairs. Mentions of dwarves missing could be intriguing. I'm not sure how I could finally reveal this so that they realize dwarves are not just falling off or getting lost, but actually wandering away to follow their hearts desire. I'm thinking that they would flat out be refused entrance to Tradegate. They know how to use the gate though (make a trade with the bariaur named Master Trader who roams in the woods). I may have him refuse to open the gate for them since he probably wouldn't trust sending an army into Bytopia for any reason. This could lead them into finding an alternate portal on the Outlands to get to Bytopia. I do love the Outlands, so this is a chance to use a location that I have never DMed before. Two of the PCs were involved in an adventure where they did reclaim the stronghold. I ran the Forge of Fury and placed the stronghold in the mountains near Martyrdomain on Bytopia. About halfway through the adventure, I had the idea to make the stronghold turn out to be the dwarven PCs forgotten ancestors stronghold. So he made it back to Arcadia to tell his kin about his find, and they are returning to reestablish it as a mining community/dwarven castle. They left behind a few NPCs to house sit. They had to chase out a dragon, so I may have it return and possibly enslaved the house sitting NPCs so that the group gets to rescue them and kill off the dragon once and for all. Which could be interesting because a new player is running a PC that loves dragons, any dragon. This could be a moment where he chooses between joining the dark side (the black dragon) or helping his allies fight the dragon (I doubt it). I doubt he would fight the other PCs, but it's possible that he'd do something else that is unexpected. He seems to do that a lot. [/QUOTE]
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