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What to do with new PCs in an old campaign?
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<blockquote data-quote="Oryan77" data-source="post: 3996830" data-attributes="member: 18701"><p>I may be running some new players in my existing group. I feel bad that I have all these ongoing scenarios with the current players and I don't want the new guys to feel left out.</p><p></p><p>These players haven't written any history for me to feed off of. But they did give a little background about their characters. A Human Soulknife that wanders the planes just to see where life takes him. The other is a Human Cleric of Pelor that fought a powerful wizard that had him trapped in a magic mirror. The mirror was destroyed and the PC was thrown into the planes. </p><p></p><p>I've just started running the Dead Gods adventure so luckily they haven't missed much of it. But I'm trying to think up some personalized scenarios that I can quickly use in the game so the new guys get some instant attention to their PCs. </p><p></p><p>Anyone have any ideas or scenarios they have used that would work for these characters? They would be starting out on the Beastlands and won't have met any NPCs yet. Without histories, it's hard for me to know what direction I should take when coming up with plotlines for these guys. I just want to make them feel like a part of the campaign ASAP.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 3996830, member: 18701"] I may be running some new players in my existing group. I feel bad that I have all these ongoing scenarios with the current players and I don't want the new guys to feel left out. These players haven't written any history for me to feed off of. But they did give a little background about their characters. A Human Soulknife that wanders the planes just to see where life takes him. The other is a Human Cleric of Pelor that fought a powerful wizard that had him trapped in a magic mirror. The mirror was destroyed and the PC was thrown into the planes. I've just started running the Dead Gods adventure so luckily they haven't missed much of it. But I'm trying to think up some personalized scenarios that I can quickly use in the game so the new guys get some instant attention to their PCs. Anyone have any ideas or scenarios they have used that would work for these characters? They would be starting out on the Beastlands and won't have met any NPCs yet. Without histories, it's hard for me to know what direction I should take when coming up with plotlines for these guys. I just want to make them feel like a part of the campaign ASAP. [/QUOTE]
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What to do with new PCs in an old campaign?
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