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What to do with new PCs in an old campaign?
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<blockquote data-quote="DrunkonDuty" data-source="post: 3997202" data-attributes="member: 54364"><p>For the cleric you could have the evil wizard come back. Borrow a "The Master Returns" plot line from Dr Who. (in short: the Master is back for revenge but is working from hiding, using catspaws and the Doctor doesn't suspect he's there until it's almost too late!)</p><p></p><p>The soul knife on the other hand has given you nothing. Rather specifically given you nothing. The classic lone wanderer. I suspect the player is not much of a role player and will be happy to hit anything that comes along, just so as s/he gets to look good doing it. If you really want to you could have the thing (event, enemy, lost love, whatever) that set him wandering make an appearance. How about a threat to his home dimension to make him consider why he has left it and his responibilities to it. Even if in the end he just says: "I always hated that place, let it go to hell."</p><p></p><p>just a couple of thoughts, hope they help.</p></blockquote><p></p>
[QUOTE="DrunkonDuty, post: 3997202, member: 54364"] For the cleric you could have the evil wizard come back. Borrow a "The Master Returns" plot line from Dr Who. (in short: the Master is back for revenge but is working from hiding, using catspaws and the Doctor doesn't suspect he's there until it's almost too late!) The soul knife on the other hand has given you nothing. Rather specifically given you nothing. The classic lone wanderer. I suspect the player is not much of a role player and will be happy to hit anything that comes along, just so as s/he gets to look good doing it. If you really want to you could have the thing (event, enemy, lost love, whatever) that set him wandering make an appearance. How about a threat to his home dimension to make him consider why he has left it and his responibilities to it. Even if in the end he just says: "I always hated that place, let it go to hell." just a couple of thoughts, hope they help. [/QUOTE]
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What to do with new PCs in an old campaign?
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