Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What to do with players that always roll well
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMforPowergamers" data-source="post: 6629874" data-attributes="member: 67338"><p>I had two such players back in 2e (one of them stuck with me through 3e, but neither are with me anymore). Chris and Jimmy, and both I had to handle differently after a while. Maybe my experience with these two will help, maybe not.</p><p></p><p>Before I do tell you let me warn you of something called conformation bias, where you THINK someone is lucky so you only remember good rolls, or think someone unlucky and only remember bad ones...but both have the same random luck.</p><p></p><p>OK so on to my solutions... </p><p></p><p>CHris: Chris had a crazy nack for luck, or so it seemed. He always had high stats, and he crit more often then the rest of the table (jimmy in second example included) put together. He was also the first min/max rules lawyer my group ever had, so his characters were always better then others (so be careful of that conformation bias). We finaly realized he had the least dice of us, and as such suspected the dice. He (at the time we noticed) only had 2d20, 5d6, and 1 or 2 of each other die (but for some reason had a d3 and a d30 ???). SO I took out a piece of paper and made him roll both d20's 50 times, and you know what we found writing down 50 rolls each... his pink die never not 1 of 50 rolled a 7 or less, but did roll 6 20's and more 18's and 19's then you would think... so we ignored his gree d20 and made him roll that pink die 100 more times, and in 150 rolls, not one 7 or less, and more then 20 times it came up 20... we then did the same with his d6's... roll 4d6 and recording the results... then I made him roll some of my dice, and long behold the normal curve came out.</p><p>END result- his dice were not rolling right, he bought new dice, and it became a joke that when people really needed a good roll (even into 3e when he was in another state) we would joke "Where is that pink die?"</p><p></p><p>Jimmy: now jimmy was not as easy to notice, he was lucky but he had a hude dice collection. He had over the years not only bought tons, but also would change out sets for characters. HOWEVER, we started to notice that some crits he would leave on the table, others he would snatch right up. We had a real cheater, he had to be watched like a hawk... unlike chris when he left it was for the better. Once we caought on to him we realized he cheated in other ways too... we call it jimmy math to this day "+3 from dex, +3 from bab, +2 magic, + 1 bless, +1 focus, +3 dex, and +3 bab so I have +17" and we still call the +1 floating jimmy bless, since once he tried to call +1 bless in his math in a game with no spell casters...</p><p></p><p>so if this player is cheating, watch and audit. if this player has a die that really isn't as random... make him buy a new one.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6629874, member: 67338"] I had two such players back in 2e (one of them stuck with me through 3e, but neither are with me anymore). Chris and Jimmy, and both I had to handle differently after a while. Maybe my experience with these two will help, maybe not. Before I do tell you let me warn you of something called conformation bias, where you THINK someone is lucky so you only remember good rolls, or think someone unlucky and only remember bad ones...but both have the same random luck. OK so on to my solutions... CHris: Chris had a crazy nack for luck, or so it seemed. He always had high stats, and he crit more often then the rest of the table (jimmy in second example included) put together. He was also the first min/max rules lawyer my group ever had, so his characters were always better then others (so be careful of that conformation bias). We finaly realized he had the least dice of us, and as such suspected the dice. He (at the time we noticed) only had 2d20, 5d6, and 1 or 2 of each other die (but for some reason had a d3 and a d30 ???). SO I took out a piece of paper and made him roll both d20's 50 times, and you know what we found writing down 50 rolls each... his pink die never not 1 of 50 rolled a 7 or less, but did roll 6 20's and more 18's and 19's then you would think... so we ignored his gree d20 and made him roll that pink die 100 more times, and in 150 rolls, not one 7 or less, and more then 20 times it came up 20... we then did the same with his d6's... roll 4d6 and recording the results... then I made him roll some of my dice, and long behold the normal curve came out. END result- his dice were not rolling right, he bought new dice, and it became a joke that when people really needed a good roll (even into 3e when he was in another state) we would joke "Where is that pink die?" Jimmy: now jimmy was not as easy to notice, he was lucky but he had a hude dice collection. He had over the years not only bought tons, but also would change out sets for characters. HOWEVER, we started to notice that some crits he would leave on the table, others he would snatch right up. We had a real cheater, he had to be watched like a hawk... unlike chris when he left it was for the better. Once we caought on to him we realized he cheated in other ways too... we call it jimmy math to this day "+3 from dex, +3 from bab, +2 magic, + 1 bless, +1 focus, +3 dex, and +3 bab so I have +17" and we still call the +1 floating jimmy bless, since once he tried to call +1 bless in his math in a game with no spell casters... so if this player is cheating, watch and audit. if this player has a die that really isn't as random... make him buy a new one. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What to do with players that always roll well
Top