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What To Do With Racial ASIs?
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<blockquote data-quote="DND_Reborn" data-source="post: 8041668" data-attributes="member: 6987520"><p>See, this is the point I would contend with. You don't <em>need</em> these extra points really. Do most players want them, sure, but that is just because WotC has designed games so people are used to getting them.</p><p></p><p>In 1E, things generally had a +1 and a -1, so over all they were no better or worse than the standard normal. The game played perfectly fine, especially if you decreased the required number to start getting bonuses to 12 as it is in 5E instead of roughly 15 like in 1E.</p><p></p><p></p><p></p><p>Races can easily be defined by all the other racial traits they get. ASI's can be removed (or floated) and the base race remains the same because of everything else that is part of their make up.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8041668, member: 6987520"] See, this is the point I would contend with. You don't [I]need[/I] these extra points really. Do most players want them, sure, but that is just because WotC has designed games so people are used to getting them. In 1E, things generally had a +1 and a -1, so over all they were no better or worse than the standard normal. The game played perfectly fine, especially if you decreased the required number to start getting bonuses to 12 as it is in 5E instead of roughly 15 like in 1E. Races can easily be defined by all the other racial traits they get. ASI's can be removed (or floated) and the base race remains the same because of everything else that is part of their make up. [/QUOTE]
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