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General Tabletop Discussion
*Dungeons & Dragons
What To Do With Racial ASIs?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8043824" data-attributes="member: 6704184"><p>Ugh. </p><p></p><p>Look, I am far from a proponent of "rules as physics", but the stats of the races are not "just there for PCs" as some folks claim. They represent what the race is like. Orc PCs aren't just strong, they're from a people that is strong. </p><p></p><p>That matters. If it didn't, this conversation wouldn't even be happening, because it started because some folks <em>don't want some races to be stronger than humans as a race</em>. The "race shouldn't make you better at a class" is a branch of that conversation that is happening within the dnd community at large. </p><p></p><p>The orc writeup gives orcs greater strength. The rules for PCs allow a halfling to surpass what normal halflings can acheive and become just as strong as an also exceptional orc, but <em>orcs and halflings almost never have 20 in any stat, because they aren't PCs or major characters in a campaign</em>. For the vast majority of NPCs, the stats range from 8 to about 14 at most, never getting close to the PC maximum. WHich, btw, only applies to PCs! NPCs can have a 38 Strength is that is what makes sense to an adventure writer or DM, but vanishingly few people in the default, normal, dnd world have stats comperable to the PCs. </p><p></p><p>For many of us, the world building of the lore of orcs and halflings matters, and the bonuses are part of that. </p><p></p><p>Yes, an exceptional Halfling can reach the same maximum as an exceptional Orc, in strength. That maximum only exists to keep PC numbers in check, and only applies to PCs, whereas the +2 for being an Orc is part of the player's understanding of Orcs in the world.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8043824, member: 6704184"] Ugh. Look, I am far from a proponent of "rules as physics", but the stats of the races are not "just there for PCs" as some folks claim. They represent what the race is like. Orc PCs aren't just strong, they're from a people that is strong. That matters. If it didn't, this conversation wouldn't even be happening, because it started because some folks [I]don't want some races to be stronger than humans as a race[/I]. The "race shouldn't make you better at a class" is a branch of that conversation that is happening within the dnd community at large. The orc writeup gives orcs greater strength. The rules for PCs allow a halfling to surpass what normal halflings can acheive and become just as strong as an also exceptional orc, but [I]orcs and halflings almost never have 20 in any stat, because they aren't PCs or major characters in a campaign[/I]. For the vast majority of NPCs, the stats range from 8 to about 14 at most, never getting close to the PC maximum. WHich, btw, only applies to PCs! NPCs can have a 38 Strength is that is what makes sense to an adventure writer or DM, but vanishingly few people in the default, normal, dnd world have stats comperable to the PCs. For many of us, the world building of the lore of orcs and halflings matters, and the bonuses are part of that. Yes, an exceptional Halfling can reach the same maximum as an exceptional Orc, in strength. That maximum only exists to keep PC numbers in check, and only applies to PCs, whereas the +2 for being an Orc is part of the player's understanding of Orcs in the world. [/QUOTE]
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