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What To Do With Racial ASIs?
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<blockquote data-quote="Scott Christian" data-source="post: 8044059" data-attributes="member: 6901101"><p>I am confused. If you come across a creature you have never fought before, say something out of a splat book, and ask your DM if you can roll nature to determine if it has a weakness or immunity, he would say no? Or did I accidentally imply rolling nature would increase our damage. If I did write it that way, sorry.</p><p></p><p>And good points about every player rolling combat. As far as classes go, yes you are right. But it falls back on the DM. I mean, the mayor or captain of the guards might choose to speak to a specific character because of their class or race. I think it would be quite awkward to <s>suddenly</s> have a big fighter suddenly be quiet so his younger brother bard can speak. In fact, the captain of the guards would probably lose respect for him, and in the end, the roll may be more difficult. I know it is one example, but I feel like there are many like that: from traps to travelling to scouting. But, I may just have great DM's too. I've played at tables where it is monolithic. Still fun, but not as fun.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8044059, member: 6901101"] I am confused. If you come across a creature you have never fought before, say something out of a splat book, and ask your DM if you can roll nature to determine if it has a weakness or immunity, he would say no? Or did I accidentally imply rolling nature would increase our damage. If I did write it that way, sorry. And good points about every player rolling combat. As far as classes go, yes you are right. But it falls back on the DM. I mean, the mayor or captain of the guards might choose to speak to a specific character because of their class or race. I think it would be quite awkward to [S]suddenly[/S] have a big fighter suddenly be quiet so his younger brother bard can speak. In fact, the captain of the guards would probably lose respect for him, and in the end, the roll may be more difficult. I know it is one example, but I feel like there are many like that: from traps to travelling to scouting. But, I may just have great DM's too. I've played at tables where it is monolithic. Still fun, but not as fun. [/QUOTE]
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What To Do With Racial ASIs?
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