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General Tabletop Discussion
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What To Do With Racial ASIs?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8044839" data-attributes="member: 6704184"><p>The existence of exceptions doesn’t disprove a trend. Also, pretty sure that bugbear MM writeup was written before the PC writeup, and I’m pretty sure it has higher strength and Dex than most humans of a similar CR, and IIRC it does have longer reach than other medium critters, though that solution to the bugbear’s long ape like arms may have come later.</p><p>And the commoner block, IIRC, says “humanoid any”, not “humanoid human”. It has no ASI because it’s generic in the extreme. </p><p></p><p></p><p>Great, but let’s not pretend that what’s in the writeup is only there for PCs. </p><p></p><p></p><p> I didn’t ask what the rules are, however. “Not according to the rules” was not a remotely relevant reply. </p><p></p><p></p><p></p><p>The math doesn’t affect how the character plays? I guess maybe we play differently.</p><p>But leaving that aside, I’m not swayed by the argument even taken as it is. The ASI matters because it is part of defining the <em>race</em>.</p><p></p><p>Look, the bottom line for me is this. The writeup is the conception of the race of people, and conceptually those ASIs <em>matter</em>. They tell us more than anything else, before ever sitting down and rolling any dice, how to conceptualise each people. Players can skim the two main dwarf subraces and grok what niche they fill, both as a race and in relation to eachother, and that is partly because the Mountain Dwarf gets +2 strength (where other subraces only get +1!) and Hill Dwarves get +1 Con.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8044839, member: 6704184"] The existence of exceptions doesn’t disprove a trend. Also, pretty sure that bugbear MM writeup was written before the PC writeup, and I’m pretty sure it has higher strength and Dex than most humans of a similar CR, and IIRC it does have longer reach than other medium critters, though that solution to the bugbear’s long ape like arms may have come later. And the commoner block, IIRC, says “humanoid any”, not “humanoid human”. It has no ASI because it’s generic in the extreme. Great, but let’s not pretend that what’s in the writeup is only there for PCs. I didn’t ask what the rules are, however. “Not according to the rules” was not a remotely relevant reply. The math doesn’t affect how the character plays? I guess maybe we play differently. But leaving that aside, I’m not swayed by the argument even taken as it is. The ASI matters because it is part of defining the [I]race[/I]. Look, the bottom line for me is this. The writeup is the conception of the race of people, and conceptually those ASIs [I]matter[/I]. They tell us more than anything else, before ever sitting down and rolling any dice, how to conceptualise each people. Players can skim the two main dwarf subraces and grok what niche they fill, both as a race and in relation to eachother, and that is partly because the Mountain Dwarf gets +2 strength (where other subraces only get +1!) and Hill Dwarves get +1 Con. [/QUOTE]
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