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What To Do With Racial ASIs?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8044972" data-attributes="member: 6704184"><p>No, it doesn’t. It shows that they know people will expect a halfling Druid to be different from a human Druid, in ways congruent with the playable writeup for Halflings, and provided pretty clear guidance on how to do that without having the MM have a dozen variants for each and every race non-specific NPC. </p><p>Really?</p><p></p><p></p><p> It was designed that way because bugbears in D&D are Dexterous and strong. Which is represented by the...Dexterity and Strength scores. It’s absurd to pretend that the critters don’t have the stats they do because of the expectations of their stats in the game, which is the same reason races have their stats. Pretending there is no link is just...wild as hell. </p><p></p><p></p><p> Reading it on ddb, looks like the used Brute to model the longer arm and bigger weapons of past editions in the MM, and used extended reach in the PC writeup to model the same thing. Please don’t pretend they aren’t related. </p><p></p><p></p><p> Are you really gonna act like the PC writeup a have no relationship to the worldbuilding of the game, or the expectations of what each creature is? </p><p></p><p> okay. We play differently. </p><p></p><p></p><p></p><p>Then we might as well stop discussing it. I find the idea that they don’t impact the understanding of each race’s niche when one first reads the writeup to be completely impossible to buy into.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8044972, member: 6704184"] No, it doesn’t. It shows that they know people will expect a halfling Druid to be different from a human Druid, in ways congruent with the playable writeup for Halflings, and provided pretty clear guidance on how to do that without having the MM have a dozen variants for each and every race non-specific NPC. Really? It was designed that way because bugbears in D&D are Dexterous and strong. Which is represented by the...Dexterity and Strength scores. It’s absurd to pretend that the critters don’t have the stats they do because of the expectations of their stats in the game, which is the same reason races have their stats. Pretending there is no link is just...wild as hell. Reading it on ddb, looks like the used Brute to model the longer arm and bigger weapons of past editions in the MM, and used extended reach in the PC writeup to model the same thing. Please don’t pretend they aren’t related. Are you really gonna act like the PC writeup a have no relationship to the worldbuilding of the game, or the expectations of what each creature is? okay. We play differently. Then we might as well stop discussing it. I find the idea that they don’t impact the understanding of each race’s niche when one first reads the writeup to be completely impossible to buy into. [/QUOTE]
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