Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What To Do With Racial ASIs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 8045058" data-attributes="member: 6987520"><p>So, as of "this moment" we have a meager 146 voters with 242 votes. The breakdown hasn't been changing much for a while now, and currently stands at:</p><p></p><p>[ATTACH=full]124111[/ATTACH]</p><p></p><p>Although hardly perfect, the poll shows (of the <em>votes</em>, not voters...) less than 60% are for change of some sort. Given WotC's 60-70% desire before doing something, we are falling short of that just a wee bit. Basically, that tells me there is not enough consensus for change or what manner of change would be most "approved". You can draw your own conclusions... if any. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>As people have noted, floating the bonuses is pretty much the same as just bumping up the point-buy and standard array. Now, it does pose a challenge for the default method, which <em>is</em> to roll 4d6k3. But, I am sure we could come up with some slightly (or majorly...) convoluted way of getting rolled dice to give us about 12.75 - 12.83 (-ish) average, and keep an acceptable range (max 18? sure, might as well...).</p><p></p><p>Moving them to class and/or background won't help either as by now hopefully we understand. Is my elf smart because he's an elf? a sage? or a wizard? Or all three? Yes, we could move the ASIs around, but then people will simply pick background to match their class. And if you want to be good in a class, odds are you <em>already</em> put a high score there, so why should being in that class make it better?</p><p></p><p>All your're really doing if mixing and matching whatever method is being used to get the scores you want: be it through race, background, class, or just putting scores there.</p><p></p><p>A significant number of votes (IMO) fell into both of the last two options: get rid of them and "other". Getting rid of them is the lowest (darn it, I had one vote there! sigh... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> ) and overall I don't think well-received. It seems (alas...) people want better scores, regardless of if they put them in their class's primary ability or elsewhere.</p><p></p><p>We've seen some pretty good suggestions as well from the "others" (you <em>know</em> who you are! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f612.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cautious:" title="Cautious :cautious:" data-smilie="13"data-shortname=":cautious:" />). A good number of people have also suggested making other features that reflect what the ASIs would accomplish for the races (which I think is a great idea myself, but whateves... <em>shrug</em>).</p><p></p><p>I want to thank each and every person for voting and contributing to the thread! I have loved participating with you all.</p><p></p><p>My final thoughts? (For now, anyway... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>Well, personally I would like to see ASIs removed from the races. I would like to see new racial traits that reflect the strengths (and hey, maybe even weaknesses?) of each race. Since each race got (for the most part) an ASI +2 and an ASI +1, maybe a major trait and a minor one to represent those ASIs. Then, offer a 32 (or so) point-buy and an "better" standard array, along with a dice method for the rollers out there, which would mechanically make up for the loss of the ASIs. Smaller races would have benefits and penalties (?) reflected in their size, but these should balance out, of course. In 5E, I see no issue with the STR 20 halfling getting that full +5 to attacks and damage, but at what--60-70 lbs?-- should not be carrying around 300 lbs of gear IMO.</p><p></p><p>Then, however you get your ability scores, put them where you want them, and make a really kick-@ss PC to enjoy!</p><p></p><p>Thanks again to all! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8045058, member: 6987520"] So, as of "this moment" we have a meager 146 voters with 242 votes. The breakdown hasn't been changing much for a while now, and currently stands at: [ATTACH type="full" width="681px"]124111[/ATTACH] Although hardly perfect, the poll shows (of the [I]votes[/I], not voters...) less than 60% are for change of some sort. Given WotC's 60-70% desire before doing something, we are falling short of that just a wee bit. Basically, that tells me there is not enough consensus for change or what manner of change would be most "approved". You can draw your own conclusions... if any. ;) As people have noted, floating the bonuses is pretty much the same as just bumping up the point-buy and standard array. Now, it does pose a challenge for the default method, which [I]is[/I] to roll 4d6k3. But, I am sure we could come up with some slightly (or majorly...) convoluted way of getting rolled dice to give us about 12.75 - 12.83 (-ish) average, and keep an acceptable range (max 18? sure, might as well...). Moving them to class and/or background won't help either as by now hopefully we understand. Is my elf smart because he's an elf? a sage? or a wizard? Or all three? Yes, we could move the ASIs around, but then people will simply pick background to match their class. And if you want to be good in a class, odds are you [I]already[/I] put a high score there, so why should being in that class make it better? All your're really doing if mixing and matching whatever method is being used to get the scores you want: be it through race, background, class, or just putting scores there. A significant number of votes (IMO) fell into both of the last two options: get rid of them and "other". Getting rid of them is the lowest (darn it, I had one vote there! sigh... :( ) and overall I don't think well-received. It seems (alas...) people want better scores, regardless of if they put them in their class's primary ability or elsewhere. We've seen some pretty good suggestions as well from the "others" (you [I]know[/I] who you are! :cautious:). A good number of people have also suggested making other features that reflect what the ASIs would accomplish for the races (which I think is a great idea myself, but whateves... [I]shrug[/I]). I want to thank each and every person for voting and contributing to the thread! I have loved participating with you all. My final thoughts? (For now, anyway... ;) ) Well, personally I would like to see ASIs removed from the races. I would like to see new racial traits that reflect the strengths (and hey, maybe even weaknesses?) of each race. Since each race got (for the most part) an ASI +2 and an ASI +1, maybe a major trait and a minor one to represent those ASIs. Then, offer a 32 (or so) point-buy and an "better" standard array, along with a dice method for the rollers out there, which would mechanically make up for the loss of the ASIs. Smaller races would have benefits and penalties (?) reflected in their size, but these should balance out, of course. In 5E, I see no issue with the STR 20 halfling getting that full +5 to attacks and damage, but at what--60-70 lbs?-- should not be carrying around 300 lbs of gear IMO. Then, however you get your ability scores, put them where you want them, and make a really kick-@ss PC to enjoy! Thanks again to all! :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What To Do With Racial ASIs?
Top