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What To Do With Racial ASIs?
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<blockquote data-quote="Scott Christian" data-source="post: 8046734" data-attributes="member: 6901101"><p>I'm sorry if that was vague. I can't stand it when people write all cryptically, and here I am doing it. My apologies.</p><p></p><p>I feel like your thesis of floating ASI's would actually make all the characters of a same class feel more like one another. This would cause the initial half-orc wizard to not feel special, because they are just like elf wizard or the halfling wizard. So while you might get more elf fighters, what you really get is more elf fighters because they are the same as a human or half-orc fighter. </p><p></p><p>My analogy is trying to say, sometimes the road less travelled is less travelled for a reason - because it's all crooked and longer. But, it doesn't make it any less fun or special to travel down, it just takes longer to get there. </p><p></p><p>Dang it! I did it again! Urgh!</p><p></p><p>Classes that are not as good are fun for many to play because they excel at things that are unexpected, while only being good at the thing they are supposed to be great at. That is a lot of fun for many of the players I know. Changing the ASI takes away that rarity and makes it the same percent as everything else. </p><p></p><p>Sorry if it is long winded. But that is what I mean. Thanks for listening.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8046734, member: 6901101"] I'm sorry if that was vague. I can't stand it when people write all cryptically, and here I am doing it. My apologies. I feel like your thesis of floating ASI's would actually make all the characters of a same class feel more like one another. This would cause the initial half-orc wizard to not feel special, because they are just like elf wizard or the halfling wizard. So while you might get more elf fighters, what you really get is more elf fighters because they are the same as a human or half-orc fighter. My analogy is trying to say, sometimes the road less travelled is less travelled for a reason - because it's all crooked and longer. But, it doesn't make it any less fun or special to travel down, it just takes longer to get there. Dang it! I did it again! Urgh! Classes that are not as good are fun for many to play because they excel at things that are unexpected, while only being good at the thing they are supposed to be great at. That is a lot of fun for many of the players I know. Changing the ASI takes away that rarity and makes it the same percent as everything else. Sorry if it is long winded. But that is what I mean. Thanks for listening. [/QUOTE]
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