Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What To Do With Racial ASIs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Chaosmancer" data-source="post: 8046813" data-attributes="member: 6801228"><p>But, it is patently less ridiculous than breathing fire, which only a single race can do, because they are part dragon. </p><p></p><p>And, presented as something more like learning a wizard cantrip, or gaining hammer proficiency, doesn't it seem far more reasonable of a thing?</p><p></p><p></p><p></p><p>Two things</p><p></p><p>1) It was the forge where these items were made, and we were at the end of the campaign. I already had a magic shield that gave me advantage on perception and initiative. I was not going to use a shield that was magic but did nothing but spray paint a new face on it. Sure, your version could have been an interesting choice, but that is not the item I got. Which was the point. If you would have changed the item to match the power level, then you agree with me that treasure tends to be balanced for the party, not imbalanced. </p><p></p><p>2) The bolded and underlined sections are wrong. Not only are they wrong, they are dismissive, which makes me worry for the rest of your post. Because if you believe that people who have this issue don't even play the game, then you will never believe it is an issue, and we can never have a discussion about it.</p><p></p><p></p><p></p><p></p><p></p><p>There have been repeated attempts to say that changing racial ASI's is just "kicking the can" down to racial traits. But, that has been denied fairly roundly. </p><p></p><p>But sure, getting an extra die of damage on a crit is more useful for a class that crits more, I won't deny that. But, "doesn't die when they hit 0 hp" is universally useful no matter what class you are. So, as long as there is a mix, then it shouldn't matter. </p><p></p><p>Also, I see you are equating this with min/max again. Which is worrying.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>What pillar of the game is character creation? Generally the three pillars are combat, exploration, social. Is "character creation" the fourth pillar?</p><p></p><p>Snark aside, you realize that our position is that removing Racial ASI's increases Roleplay, right? </p><p></p><p>If there is truly a min/max player at the table, then they don't want to play a Half-Orc wizard. They don't care about role-playing, so they are just fine with doing Half-Orc barbarian after half-orc barbarian. </p><p></p><p>It is the player who wonders what an Elf Barbarian would look like that has the problem. They want a different story, but they are getting penalized for it. And you can argue and argue that it is a small penalty, and worth it for their concept, and if they were true DnD players they wouldn't care.... but the expeirence at the table, and the numbers from DnD Beyond, and the accounts of other DMs are all saying that, yes, people do care. </p><p></p><p>And it isn't the Min/maxxers who don't care about roleplaying that care. They don't care about concept anyways, so switching to another race never bothers them. And it isn't the improv actors who could care less what is on their sheet who care, they don't care about their scores anyways. </p><p></p><p>But, there are those of us in the middle, who look at all these people who don't care, and say, hey, can we make it a little easier for us, while you guys just keep doing your thing?</p><p></p><p></p><p></p><p></p><p></p><p></p><p>But</p><p></p><p>1) +5% is the most boring difference between characters you can possibly have</p><p></p><p>2) Racial traits and roleplaying are still a thing, and you can still make them very different, they won't feel the same at all. Speaking as someone who has seen multiple barbarians with starting strength of 16. They were all still different characters. </p><p></p><p>3) Why do you want the difference between them to be that they are worse at their job? "My elf fighter is special, because he is less effective as a fighter, unlike that human fighter who is effective at his job" What a wonderful fantasy to explore for six months to a year. I'm sure that person will have blast. </p><p></p><p>Or alternatively, they could be effective (like, by being a dex fighter which elves are good at) and play up the differences between elven culture, thought and general <strong>roleplaying</strong>.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8046813, member: 6801228"] But, it is patently less ridiculous than breathing fire, which only a single race can do, because they are part dragon. And, presented as something more like learning a wizard cantrip, or gaining hammer proficiency, doesn't it seem far more reasonable of a thing? Two things 1) It was the forge where these items were made, and we were at the end of the campaign. I already had a magic shield that gave me advantage on perception and initiative. I was not going to use a shield that was magic but did nothing but spray paint a new face on it. Sure, your version could have been an interesting choice, but that is not the item I got. Which was the point. If you would have changed the item to match the power level, then you agree with me that treasure tends to be balanced for the party, not imbalanced. 2) The bolded and underlined sections are wrong. Not only are they wrong, they are dismissive, which makes me worry for the rest of your post. Because if you believe that people who have this issue don't even play the game, then you will never believe it is an issue, and we can never have a discussion about it. There have been repeated attempts to say that changing racial ASI's is just "kicking the can" down to racial traits. But, that has been denied fairly roundly. But sure, getting an extra die of damage on a crit is more useful for a class that crits more, I won't deny that. But, "doesn't die when they hit 0 hp" is universally useful no matter what class you are. So, as long as there is a mix, then it shouldn't matter. Also, I see you are equating this with min/max again. Which is worrying. What pillar of the game is character creation? Generally the three pillars are combat, exploration, social. Is "character creation" the fourth pillar? Snark aside, you realize that our position is that removing Racial ASI's increases Roleplay, right? If there is truly a min/max player at the table, then they don't want to play a Half-Orc wizard. They don't care about role-playing, so they are just fine with doing Half-Orc barbarian after half-orc barbarian. It is the player who wonders what an Elf Barbarian would look like that has the problem. They want a different story, but they are getting penalized for it. And you can argue and argue that it is a small penalty, and worth it for their concept, and if they were true DnD players they wouldn't care.... but the expeirence at the table, and the numbers from DnD Beyond, and the accounts of other DMs are all saying that, yes, people do care. And it isn't the Min/maxxers who don't care about roleplaying that care. They don't care about concept anyways, so switching to another race never bothers them. And it isn't the improv actors who could care less what is on their sheet who care, they don't care about their scores anyways. But, there are those of us in the middle, who look at all these people who don't care, and say, hey, can we make it a little easier for us, while you guys just keep doing your thing? But 1) +5% is the most boring difference between characters you can possibly have 2) Racial traits and roleplaying are still a thing, and you can still make them very different, they won't feel the same at all. Speaking as someone who has seen multiple barbarians with starting strength of 16. They were all still different characters. 3) Why do you want the difference between them to be that they are worse at their job? "My elf fighter is special, because he is less effective as a fighter, unlike that human fighter who is effective at his job" What a wonderful fantasy to explore for six months to a year. I'm sure that person will have blast. Or alternatively, they could be effective (like, by being a dex fighter which elves are good at) and play up the differences between elven culture, thought and general [B]roleplaying[/B]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What To Do With Racial ASIs?
Top