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What To Do With Racial ASIs?
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<blockquote data-quote="Helldritch" data-source="post: 8047163" data-attributes="member: 6855114"><p>Couldn't agree more. If all races are excellent at everything, it becomes simply a matter of choice. Choice can be good. But people will quickly find out that too much choice can become the reverse. I have seen this in a few RPG where you could litterally create anything with any races (it was SciFy but it still the same). In the end, everyone was making more or less the same characters over and over again.</p><p></p><p>When you want to make a special character that is out of the ordinary, taking a race that is not good at something to do it is going against the norm and it will be challenging and surprising. The racial ASI are there for that. They are not as punishing as racial minimums and maximums that we had in 1ed but their presence is enough to make a difference. Cultural ASI would be a nice touch though...</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8047163, member: 6855114"] Couldn't agree more. If all races are excellent at everything, it becomes simply a matter of choice. Choice can be good. But people will quickly find out that too much choice can become the reverse. I have seen this in a few RPG where you could litterally create anything with any races (it was SciFy but it still the same). In the end, everyone was making more or less the same characters over and over again. When you want to make a special character that is out of the ordinary, taking a race that is not good at something to do it is going against the norm and it will be challenging and surprising. The racial ASI are there for that. They are not as punishing as racial minimums and maximums that we had in 1ed but their presence is enough to make a difference. Cultural ASI would be a nice touch though... [/QUOTE]
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What To Do With Racial ASIs?
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