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What To Do With Silly, Power-Mongering Players
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<blockquote data-quote="Xar" data-source="post: 45056" data-attributes="member: 895"><p>Oh well, their destruction is allready on the way... the Retriever will lead them straight into a trap. They made some enemies in the past, and now it is payback time... they will be waited by an entire circle of druids, their friends, animal companions, summoned and charmed animals. But the PC's will probably manage to kill half of them and then flee, picking then off one by one later.</p><p></p><p>As for the location, they operate mostly on the Dragon Coast, between Westgate and Teziir. Mostly small, independent villages, no uber-NPC's. They are planning to settle down somewhere in the area as they found a really nice keep on a small isle at the coast. </p><p></p><p>Of course there are lots of people that want to punish the PC's, but the main problem is that high-level NPC's don't grow on trees. Many people have seen their wanted-posters, and just a small fraction of them is above 10th level. They allready killed off some of these groups and I cant keep them just comming. </p><p></p><p>Also, if I wanted to kill them all then I could easily do that, but it wouldn't be <em>realistic</em>. When did it last happen to good PC's that they were systematically hunted down by high-level evil NPC's just because they foiled some of their plans or killed some of the evil organisations members? <em>Good</em> PC's massacre whole groups of <em>evil</em> monsters and organisations, and are (most of the time) not hunted down and killed by an all-out planned attack. Or how else could they survive 'till they reach high levels?</p></blockquote><p></p>
[QUOTE="Xar, post: 45056, member: 895"] Oh well, their destruction is allready on the way... the Retriever will lead them straight into a trap. They made some enemies in the past, and now it is payback time... they will be waited by an entire circle of druids, their friends, animal companions, summoned and charmed animals. But the PC's will probably manage to kill half of them and then flee, picking then off one by one later. As for the location, they operate mostly on the Dragon Coast, between Westgate and Teziir. Mostly small, independent villages, no uber-NPC's. They are planning to settle down somewhere in the area as they found a really nice keep on a small isle at the coast. Of course there are lots of people that want to punish the PC's, but the main problem is that high-level NPC's don't grow on trees. Many people have seen their wanted-posters, and just a small fraction of them is above 10th level. They allready killed off some of these groups and I cant keep them just comming. Also, if I wanted to kill them all then I could easily do that, but it wouldn't be [i]realistic[/i]. When did it last happen to good PC's that they were systematically hunted down by high-level evil NPC's just because they foiled some of their plans or killed some of the evil organisations members? [i]Good[/i] PC's massacre whole groups of [i]evil[/i] monsters and organisations, and are (most of the time) not hunted down and killed by an all-out planned attack. Or how else could they survive 'till they reach high levels? [/QUOTE]
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