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What to do with the souls?
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<blockquote data-quote="Particle_Man" data-source="post: 1140003" data-attributes="member: 892"><p>I am designing a "sorta greyhawkish" campaign, with only 9 gods, one for each alignment. So far, I have figured that the souls of those of each of the 9 alignments would be disposed of by the relevant god of that alignment, after a 250 year waiting period (to allow for ressurection, etc.). So far, I have LE and CE souls being tormented for 250 yrs before becoming devils/demons, NE souls getting snuffed out (although they believe that they too will "become" undead of great power -- sorry guys!) and their personality traits being grafted onto various undead (all NE in this world -- no ghosts, though, and liches a special exception where the evil soul can continue to exist (aside from that, the undead are not "once alive souls gone bad" but "negative energy creations" -- new creatures, in effect). The good souls become various good outsiders after a 250 year training/waiting period. The good and evil outsiders become soldiers in the proxy war between the gods.</p><p></p><p>I am stuck on the non-good, non-evil souls though. The LN god is Wee Jas as a god of knowledge, the CN god is Olidammera, the N god is Obad-hai.</p><p></p><p>I have restricted the sentience on the world to 9 ecl +0 races, so the only other sentient (int 3+) beings will be outsiders or elementals of one sort or another.</p><p></p><p>I was thinking of some kind of reincarnation or something, but am not sure.</p><p></p><p>So I guess I am looking for ideas. Is there something that these 3 gods can do with "their" souls that would make sense for the god and also give hope to the souls of "that" god. I just am not sure that "inevitables/elementals/slaads" fit the bill (well, maybe elementals), but maybe there is a more creative solution.</p><p></p><p>Oh, the 9 races are orc, goblin, kobold, gnome (created by the Cn god but now predominantly Ng), halfling, "Grey elf" (a ln version -- I need a better name), sylvan one (the wood elf), human (once ng, now predominantly n), and dwarf. And the other gods are a modified moradin, pelor, a modified correllan larethian, a modified hextor, nerull, and erythnul.</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 1140003, member: 892"] I am designing a "sorta greyhawkish" campaign, with only 9 gods, one for each alignment. So far, I have figured that the souls of those of each of the 9 alignments would be disposed of by the relevant god of that alignment, after a 250 year waiting period (to allow for ressurection, etc.). So far, I have LE and CE souls being tormented for 250 yrs before becoming devils/demons, NE souls getting snuffed out (although they believe that they too will "become" undead of great power -- sorry guys!) and their personality traits being grafted onto various undead (all NE in this world -- no ghosts, though, and liches a special exception where the evil soul can continue to exist (aside from that, the undead are not "once alive souls gone bad" but "negative energy creations" -- new creatures, in effect). The good souls become various good outsiders after a 250 year training/waiting period. The good and evil outsiders become soldiers in the proxy war between the gods. I am stuck on the non-good, non-evil souls though. The LN god is Wee Jas as a god of knowledge, the CN god is Olidammera, the N god is Obad-hai. I have restricted the sentience on the world to 9 ecl +0 races, so the only other sentient (int 3+) beings will be outsiders or elementals of one sort or another. I was thinking of some kind of reincarnation or something, but am not sure. So I guess I am looking for ideas. Is there something that these 3 gods can do with "their" souls that would make sense for the god and also give hope to the souls of "that" god. I just am not sure that "inevitables/elementals/slaads" fit the bill (well, maybe elementals), but maybe there is a more creative solution. Oh, the 9 races are orc, goblin, kobold, gnome (created by the Cn god but now predominantly Ng), halfling, "Grey elf" (a ln version -- I need a better name), sylvan one (the wood elf), human (once ng, now predominantly n), and dwarf. And the other gods are a modified moradin, pelor, a modified correllan larethian, a modified hextor, nerull, and erythnul. [/QUOTE]
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