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What to due about a stubborn DM
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<blockquote data-quote="Rev. Jesse" data-source="post: 2803355" data-attributes="member: 27673"><p>I second what everyone said about communication; you need to talk to the DM. You also need to talk to the other players. If they aren't having fun either, you should itemize your complaints and go to the DM together and express them. Explain what you expected, how you feel you are getting the shaft, and what you think would be more enjoyable. Follow merelycompetent's advice and contact him on some off day.</p><p></p><p>One option, if this fails to obtain results, is to select a new DM for a short adventure as a breather. Have the group pick someone who is going to play in the style that the majority of players would enjoy and you can then take the results back to DM #1 (who should play in this breather, of course) and show how the two styles are different and explain how and why one is more enjoyable then the other. Hopefully, you can get your friend to DM again and he'll learn a little. </p><p></p><p>When you say the campaign is too hard, do you mean the encounters or that the goals are too difficult to achieve? If it is the former, you must take action as having 1st level characters getting smashed by trolls is no fun, but if you instead mean that the goals you have been given don't seem achievable, then it is possible that the DM maybe setting you up for some meta-plot. This seems unlikely, however, as he becomes defensive when approached. </p><p></p><p>I'd hate to tell you to give your friend the boot from the DM seat, but your group may have to if you aren't having any fun.</p><p></p><p>I bet everyone posting here has had bad DMs at some point. Take heart, a unfun game has a tendency to wind down, but the group will probably stick together and go on with a superior DM.</p></blockquote><p></p>
[QUOTE="Rev. Jesse, post: 2803355, member: 27673"] I second what everyone said about communication; you need to talk to the DM. You also need to talk to the other players. If they aren't having fun either, you should itemize your complaints and go to the DM together and express them. Explain what you expected, how you feel you are getting the shaft, and what you think would be more enjoyable. Follow merelycompetent's advice and contact him on some off day. One option, if this fails to obtain results, is to select a new DM for a short adventure as a breather. Have the group pick someone who is going to play in the style that the majority of players would enjoy and you can then take the results back to DM #1 (who should play in this breather, of course) and show how the two styles are different and explain how and why one is more enjoyable then the other. Hopefully, you can get your friend to DM again and he'll learn a little. When you say the campaign is too hard, do you mean the encounters or that the goals are too difficult to achieve? If it is the former, you must take action as having 1st level characters getting smashed by trolls is no fun, but if you instead mean that the goals you have been given don't seem achievable, then it is possible that the DM maybe setting you up for some meta-plot. This seems unlikely, however, as he becomes defensive when approached. I'd hate to tell you to give your friend the boot from the DM seat, but your group may have to if you aren't having any fun. I bet everyone posting here has had bad DMs at some point. Take heart, a unfun game has a tendency to wind down, but the group will probably stick together and go on with a superior DM. [/QUOTE]
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